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[UWP] Performance stutters on Windows 10
To reproduce:1. Build and run attached project2. Play the game continuously for over a few minutes3. Observe the game starts stutter... Read more
GetKey returns false when checking for multiple keys held down when new ...
Steps to reproduce:1. Open attached project "getkey.zip"2. Open "GetKey bug" scene3. Run the project4. Hold "A" and "S" keys down5. ... Read more
Parameters on Wheel Collider are uneditable
Steps to reproduce:1. Open attached project "wheel.zip"2. Open "test" scene3. Select "wheel" gameobject in Hierarchy4. Try to edit W... Read more
[VR] Different particle shader transparency between editor and build
Steps to reproduce:1. Download attached project and open scene "TestScene"2. Make sure VR mode is on in settings3. Build for standal... Read more
Collision detection constantly failing
Reproduction steps:1. Open attached project "Collision" (Attached in the edit)2. Open scene "Main"3. Play the scene4. Move off the p... Read more
[Shaders] Transparent shader writes into DepthNormals texture, because m...
Reproduction steps("video" attached):1. Open attached project.2. Select "Assets/Art/Transparent_Writes_Normals.mat".3. Notice it use... Read more
[tvOS] Setting UnityEngine.Apple.TV.Remote.allowRemoteRotation in Awake ...
Steps to reproduce: 1. Open attached project (tvos_rotation.zip)2. Switch to tvOS3. Open and build 'Test' scene4. Build and run on A... Read more
transform.childCount remains the same after deleting all children
Steps to reproduce:1. Open attached project "childtest.zip"2. Open "test" scene3. Run the project4. Press Button5. Notice how Debug.... Read more
[ContextMenu] Screen.width and Screen.height return inspector window dim...
Reproduction steps:1. Open the attached project2. Open the available scene3. Enable 'LogInUpdate' in the 'Test' gameobject4. Play sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor