Search Issue Tracker
Vehicle Collider can become stuck in geometry when hitting another colli...
How to reproduce: 1. Open attached project2. Open scene Scenes/test plane and primitives.unity3. Play the scene4. Use the WSAD keys ... Read more
Vehicle Root begins shaking at high velocities
How to reproduce: 1. Open attached project2. Open scene Scenes/test plane and primitives.unity3. Play the scene4. Use the WSAD keys ... Read more
Cylinder primitive is not usable as a visual wheel when using the Wheel ...
How to reproduce:1. Open attached project2. Open scene Scenes/test cylinder wheels.unity- Note how the cylinder is positioned so it ... Read more
New Projects: "Enable Unity Analytics" stays selected in following proje...
1. open unity and observe 'new project' launcher2. de-select the 'enable analytics' checkbox3. open project4. select the 'new projec... Read more
Crash in Renderer::UpdateAllRenderersInternal when NetworkServer.Destro...
Steps to reproduce: 1) Download attached project "Main Menu (SciFi).zip" and open in Unity.2) Press Play.3) In Game tab, click on LA... Read more
[GoogleVR]UI juddering when being used with GoogleVR and attached to mov...
Reproduction steps:1) Open "806929_ReproProj.zip" project2) Open "BugScene" scene and notice UI elements in Game View3) Enter playmo... Read more
[Shuriken] GetTriggerParticles returns incorrect value for first few fra...
Steps to reproduce: 1. Download and import attached project. (In the edit: Trigger.zip)2. Open scene: main3. Press play.4. Inspect t... Read more
Game Window and Scene Window Compute Screen-space Differently
How to reproduce: 1. Open the attached project and run the game in the Editor.2. Click "Level Editor", choose Boss.xml and press "Ed... Read more
[Mscorlib] Editor uses a different version of mscorlib.dll than in build
Reproduction steps:1. Open the attached project2. Open the available scene3. Play sceneNote: Mscorlib version is 2.0.0.04. Build &am... Read more
[LocalSimulationSpace] Particles with Local Simulation Space ignore coll...
Reproduction steps:1. Open the attached project2. Open the available scene3. Play sceneNote: Red particles are set to Local Simulati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor