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0
votes
Won't Fix

[OSX] Windowed Player window gets stuck in the menu bar with Capture Dis...

OSX

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce:1) Open the attached project.2) Build for OSX.3) Launch the build.4) Tick the 'Fullscreen' checkbox.5) Press 'Sav... Read more

32
votes
Fixed

[SinglePassStereo] Changing the renderViewport scale + single pass not s...

VR

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Jul 26, 2016

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Version/s: 5.4.0f3

1) Download the attached project2) Open ViewPortScene3) Ensure Target Platform is windows standalone4) Ensure VR Supported is enable... Read more

0
votes
Fixed

[DX11] Crash in TexturesD3D11::UploadTextureSubData2D when launching Uni...

DirectX

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce:1. Launch Unity on machine with DX10 GPU Workaround: Use -force-d3d9 argument when launching Unity. You can read ... Read more

1
votes
By Design

Error regarding invalid TextureFormat when calling SupportsTextureFormat

Graphics - General

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Jul 26, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project "817739.zip"2. Open scene "repro"3. Run it4. Scroll to the bottom of console and notice... Read more

0
votes
Fixed

[Linux Editor] Color window shows flipped and offset image when using th...

Linux

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Jul 26, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1) Create a new project.2) Select 'Main Camera' in the Hierarchy.3) Double click the 'Background' color box in th... Read more

0
votes
Fixed

[AnimationCurve] Edit key option clamps time to 0 and as a result doesn'...

Animation

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project2. Open scene "Curve Test Scene"3. In hierarchy select "Curve Test" and click on "Animat... Read more

1
votes
Fixed

[HLAPI] NetworkTransformChild and NetworkTransform inconsistency in inte...

Networking

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Jul 26, 2016

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Version/s:

Steps to reproduce:1. Open attached project2. Connect two instances (Host and Client)- NetworkTransform and NetworkTransformChild in... Read more

0
votes
Postponed

[HLAPI] NetworkTransformChild interpolation does not work

Networking

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Jul 26, 2016

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Version/s:

Steps to reproduce:1. Open attached project2. Launch two instances of game3. One as Host one as Client Actual: NetworkTransformChild... Read more

0
votes
Fixed

Arrays that have more than 64 elements can't be inspected when multisele...

Inspector Functionality

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project2. In hierarchy, expand "TooBig" and multi select two of its child objects3. Notice that... Read more

0
votes
Duplicate

Particles are rendered with artifacts

Shuriken

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Jul 26, 2016

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Version/s: 5.4.0f2

How to reproduce:1. Open the attached project2. Open Scene and play it3. After playing for few seconds, notice that particles backro... Read more

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