Search Issue Tracker
Fixed in 5.4.2
Votes
0
Found in
5.3.6f1
Issue ID
817741
Regression
No
[DX11] Crash in TexturesD3D11::UploadTextureSubData2D when launching Unity on a DX10 GPU
Steps to reproduce:
1. Launch Unity on machine with DX10 GPU
Workaround: Use -force-d3d9 argument when launching Unity. You can read more about command line arguments here: http://docs.unity3d.com/Manual/CommandLineArguments.html
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window
Add comment