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2
votes
Postponed

"System.Net.WebException: Error getting response stream" is thrown on HT...

Mono

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Aug 23, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project (HTTPS_Request_Webclient.zip)2. Run the project in the editor3. Notice that an excep... Read more

0
votes
Fixed

[Shaders] Blacksmith Characters pack shaders don't compile in 5.4+ due t...

Shaders

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Aug 23, 2016

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Version/s: 5.4.0p2

"The Blacksmith: Characters" Asset displays missing (magenta) textures on characters unless the shaders are set to "Standard" 1. Wha... Read more

0
votes
Fixed

[shaders] Mac shader compiler runs out of memory on complex surface shad...

Shaders

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Aug 23, 2016

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Version/s: 5.4.0p2

Importing "The Blacksmith: Characters" asset, the editor gives an error "Protocol error - failed to read correct magic number". The ... Read more

0
votes
Fixed

[tvOS] Using UnityEngine.Apple.TV.Remote results in 'MissingMethodExcept...

tvOS

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Aug 23, 2016

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Version/s: 5.4.0p2

Steps to reproduce:1) Open the attached project.2) Open scene 'Test'.3) Switch platform to 'tvOS'.4) Press 'Play' in the Editor. An ... Read more

0
votes
Not Reproducible

Closing Unity after minimising and maximising it results in a crash

Graphics - General

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Aug 23, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project or create a new one.2. Right after project finishes loading up minimise it3. maximise it... Read more

0
votes
Fixed

Building project crashes at StreamedBinaryWrite<0>::TransferSTLStyleArra...

Animation

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Aug 22, 2016

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Version/s: 5.3.5p8

Steps to reproduce: 1. Open attached project2. Build it- Unity crashes with stacktrace containing StreamedBinaryWrite&lt;0&gt;::Tran... Read more

0
votes
Fixed

The Editor crashes after launching the project or switching substance fr...

Shaders

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce the issue:1. Download and open attached project.2. Notice that after a few seconds Unity Editor crashes on: #0 0x... Read more

0
votes
Fixed

[MSE] Scene management is not initialized when OnEnable is called for Ed...

Assets Management

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Aug 22, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project and notice two scenes are open.2. Clear the console and close "Windowm8" window if it... Read more

0
votes
Fixed

[Shaders] frac() on a constant in shader returns incorrect result

Shaders

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Aug 22, 2016

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Version/s: 5.4.0f3

frac(3.5) in a shader gets compiled into just 3.5, instead of 0.5 as expected. Using a non-constant value (e.g. coming from uniform)... Read more

1
votes
Won't Fix

[Serialization] Object reference becomes undefined when struct is serial...

Serialization

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Run it4. Notice NullReferenceException - it's caused when struct ... Read more

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