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1
votes
Fixed

[SinglePassStereo] Shadows not scaling with Render Viewport Scale changes

VR

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Aug 25, 2016

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Version/s: 5.5.0b1

1) Download attached project2) Ensure VR mode is enabled and Open VR is the preferred SDK3) Open the "RealTimeDirectionalLight" scen... Read more

1
votes
Fixed

[Oculus] Activateing a Camera in start method results in tilted world

VR

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Aug 24, 2016

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Version/s: 5.4.0p2

In 5.4.0, there is a new bug. If you activate a OVRCameraRig in the Start method, it latches the latest tracking pose instead of the... Read more

0
votes
Fixed

WindowLayout errors when switching between projects

Editor - Other

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Aug 24, 2016

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Version/s: 5.4.0p1

How to reproduce: 1. Open any project with custom editor windows and open those2. Save the project and quit3. Open Unity and create ... Read more

0
votes
By Design

GL.PushMatrix and GL.LoadProjectionMatrix is ignored when rendering to a...

Graphics - General

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Aug 24, 2016

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Version/s: 5.4.0p2

Steps to reproduce:1. open user's attached project2. enter play mode3. select "Custom Projector" in hierarchy4. try clicking inspect... Read more

0
votes
Fixed

Missing a way to read/get VectorArray after using SetVectorArray

Terrain

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Aug 24, 2016

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Version/s: 5.4.0f3

Missing a way to read/get VectorArray after using SetVectorArray Since 5.4 uniform shader arrays are set using new API, but some fun... Read more

0
votes
Fixed

Build And Run fails on iOS with EntryPointNotFoundException: GetXcodeMaj...

iOS

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Aug 24, 2016

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Version/s: 5.5.0b1

Steps to reproduce:1) Create a new project.2) Select iOS platform.3) Build the project using 'Build And Run'. Unity fails to link th... Read more

0
votes
Fixed

Baked point light does not emit light when Baked GI is enabled and light...

Global Illumination

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Aug 24, 2016

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Version/s: 5.4.0f3

Repro steps:1. Open "BakeBug.zip" project2. Make sure "Lights" scene is loaded3. Notice that point light is not emitting light4. Mov... Read more

0
votes
Won't Fix

[Transform] Setting Euler angles of an object with script is not precise

Inspector Functionality

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Aug 24, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Select the 'Player' gameobject5. Press 'Sp... Read more

3
votes
By Design

[Android] EventSystem.Update() gives a big spike after first touch

uGUI

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Aug 24, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Create a new project.2) Add any UI element ( tested with Text and Image).3) Enable Development Build and Auto... Read more

1
votes
By Design

GZip WWW response isn't decompressed on Android and Windows

Networking

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Aug 24, 2016

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Version/s: 5.3.6p1

Please use "gzip_test.zip (24.9 KB)" project attached in message below. To repro:1) Open project2) Open Main scene3) Enter play mode... Read more

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