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Fixed in 5.5.0
Votes
1
Found in
5.5.0b1
Issue ID
825967
Regression
No
[SinglePassStereo] Shadows not scaling with Render Viewport Scale changes
1) Download attached project
2) Ensure VR mode is enabled and Open VR is the preferred SDK
3) Open the "RealTimeDirectionalLight" scene
4) Enter Playmode
5) Click on the Main Camera (1) Object
6) Adjust the Render Viewport Scale on the VR Render Settings Componenet
7) Observe the shadows cast by the cubes scale in a strange direction.
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DylanF
Feb 10, 2017 01:09
This is still broken in 5.5.1f1
Changing VRSettings.renderViewportScale to values less that 1 breaks shadows.