Search Issue Tracker

0
votes
Fixed

[OSX] Detached Editor windows go behind the Editor when clicked outside ...

MacOS

-

Aug 29, 2016

-

Version/s: 5.5.0b1

Steps to reproduce:1) Open the attached project or create a new one.2) Drag the Hierarchy window so that it becomes detached from th... Read more

0
votes
Fixed

[Audio] Error executing m_dryGroup->getSpectrum when using array with a ...

Audio

-

Aug 29, 2016

-

Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Run textureByData scene3. Observe getSpectrumData errors in console Reproducible 5.5.0b1, 5.... Read more

0
votes
Fixed

[LookDev] Typing 'f' letters in input fields triggers the 'Fit view' com...

Editor - Other

-

Aug 29, 2016

-

Version/s: 5.5.0b1

Steps to reproduce:1) Open the attached project.2) Open the Cube in LookDev.3) Zoom out the LookDev view.4) Type in 'f' letter in th... Read more

0
votes
Fixed

[LookDev] 'Single2 object view' allows editing 'Main view (1)' via the '...

Editor - Other

-

Aug 29, 2016

-

Version/s: 5.5.0b1

Steps to reproduce:1) Open the attached project.2) Open LookDev.3) Select 'Single2 object view'.3) Expand the 'Views' menu. Options ... Read more

2
votes
Fixed

[MSE] Loading scene with Precomputed GI additively onto a scene with Bak...

Progressive Lightmapper

-

Aug 29, 2016

-

Version/s: 5.4.0p3

Reproduction steps:1. Open the attached project2. Open the scene 'PreComputedGI', build GI in the Lighting tab and save (image 2)3. ... Read more

0
votes
Fixed

Colliding points are always different after reloading scene with f1.

Physics

-

Aug 29, 2016

-

Version/s: 5.4.0p1

Steps to reproduce:1. Open attached project in the 5.5.0b12. Open test scene3. Go into the play mode4. Adjust screen layout so you c... Read more

1
votes
By Design

When "AllowSceneActivation" is set to false "AssetBundle.LoadFromMemoryA...

Asset and Scene Management

-

Aug 29, 2016

-

Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project.2. In menu tab find Reproduce->First_BuildAssetBundle and click it.3. Open FirstScene... Read more

2
votes
Fixed

[Android] Unaccounted time between:PlayerEndOffFrame and InputProcess wh...

Android

-

Aug 29, 2016

-

Version/s: 5.4.0p3

Steps to reproduce: 1) Download attached project 'MotoG4.zip' and open in Unity2) Make sure 'Development Build' and Autoconnect Prof... Read more

0
votes
Fixed

[iOS] Using a custom skybox causes a crash on older iOS devices

iOS

-

Aug 29, 2016

-

Version/s: 5.4.0f1

Steps to reproduce:1) Open the attached project.2) Open scene 'Zoo'.2) Build the project for iOS.3) Run on an iOS device (2, 3 or 4t... Read more

0
votes
Fixed

[tvOS][Simulator] Empty project crashes on startup in tvOS simulator

tvOS

-

Aug 29, 2016

-

Version/s: 5.5.0b1

Steps to reproduce: 1. Create new project2. Switch to tvOS3. Change 'Target SDK' to 'Simulator SDK' in build settings4. Build and ru... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.