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0
votes
Fixed
1
votes
Fixed

[Linux Editor] .fbx models fail to import if normals need to be recalcul...

Linux

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Sep 01, 2016

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Version/s: 5.5.0xb1

If the Mesh on a model has no normals, they are not recalculated and the model doesn't import properly. Steps to reproduce:1) Create... Read more

0
votes
Fixed

Mass doesn't update on Prefabs when using AutoMass in a prefab

Physics2D

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Sep 01, 2016

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Version/s:

The Mass property doesn't update when the isTrigger property is turned on and off. This only happens on Prefabs, when the object is ... Read more

0
votes
Won't Fix

Particle system direction is reversed when clicking on it in the hierarchy

Shuriken

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction steps:1. Open the attached project2. Open and play "Scene1"3. Notice that the "PS - MinVertDist" particles are emitted ... Read more

0
votes
Fixed

Regression: Unable to build Standalone to the folder outside of the project

Deployment Management

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Sep 01, 2016

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Version/s: 5.5.0b2

Fix has been pulled to trunk and 5.5 Read more

0
votes
Not Reproducible

[Hinge Joint] When Target Velocity and Force are high the Limits are ign...

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps:1. Open Project2. Press Play3. Notice that spinning Game Object is jumping through the limits Expected behaviour:... Read more

0
votes
Fixed

Setting Spring Joint Max and Min distance to Inf causes many AABB errors

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps:1. Open Project2. Open "Spring Test" scene3. Press Play4. Notice thousands AABB errors being thrown Expected beha... Read more

0
votes
Postponed

EditorApplication.LoadLevel* methods should be deprecated

Assets Management

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Sep 01, 2016

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Version/s: 5.5.0b2

Note - unlike the regular runtime Load, these methods were created to support Asset Bundles scene extraction (they skip build-index ... Read more

1
votes
Fixed

[Linux Editor] Collab button doesn't function in Linux

Linux

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Sep 01, 2016

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Version/s: 5.5.0xb1

Collab button can only be used once - clicking it for the second time brings up a greyed-out window. Steps to reproduce:1) Create a ... Read more

0
votes
By Design

[Joints] SuperLight Rigidbody spazzes out

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps:1. Open Project2. Open "SuperLight Test" scene3. Press Play4. Notice that "First" GameObject is spazzing out Repr... Read more

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