Search Issue Tracker

0
votes
Fixed

[Metal] Grabpass combined with image effects appears darker

iOS

-

Sep 08, 2016

-

Version/s: 5.4.1f1

Reproduction steps:1. Open the attached project.2. Build the "Main" scene using "Metal" graphics API- Notice the image.3. Repeat ste... Read more

0
votes
Won't Fix

[VR] Motion Blur image effect shows black bars on sides in non-single pa...

XR SDK

-

Sep 08, 2016

-

Version/s:

The motion blur image effect renders semi-transparent black bars on the sides of each view in non-single pass stereo rendering. Atta... Read more

0
votes
Fixed

Baking NavMesh again removes NavMesh data from Collaborate Server

Collab

-

Sep 08, 2016

-

Version/s: 5.4.0p2

Steps to reproduce:1. open User's project and upload it to the Collab server2. open Internet Browser and go to https://developer.clo... Read more

0
votes
Won't Fix

Mac 32 architecture standalone IAP runtime Bug

Analytics

-

Sep 08, 2016

-

Version/s: 5.4.0p3

When trying to initialise at runtime Unity IAP in a 32 architecture with a Mac; Unity's IAP crashes. A workaround for this issue is ... Read more

0
votes
Fixed

Vertical scrollbar jamming in the animation window

Animation

-

Sep 08, 2016

-

Version/s: 5.4.0f3

Changeset: 8a1a6d87e2b535bae057e3c6a7bd49ed8e413e3dBranch: 5.5/animation/dev Read more

0
votes
Not Reproducible

Script Behaviour Changes When Canvas Scaler Is Set To 'Scale With Screen...

uGUI

-

Sep 08, 2016

-

Version/s: 5.5.0b2

To reproduce:1. Open attached project2. Play any scene3. Notice that the "next" and "previous" buttons work4. In every scene, change... Read more

0
votes
Fixed

[Compute] ComputeBuffers have to be manually Released/Disposed, otherwis...

Graphics - General

-

Sep 08, 2016

-

Version/s: 5.4.0f3

Current ComputeBuffer API requires user to manually Release or Dispose the buffer once done, otherwise depending on situation they g... Read more

0
votes
Fixed

Closing collab restore confirmation window by pressing X still restores ...

Collab

-

Sep 08, 2016

-

Version/s: 5.5.0b2

Steps to reproduce1. Download and open attached project2. Modify an asset3. Go to collab history window4. On any revision click "Res... Read more

0
votes
Fixed

[iOS] Using DepthTextureMode.Depth flag flips the view on iOS

iOS

-

Sep 08, 2016

-

Version/s: 5.4.0p4

Having two active cameras with a attached OnRenderImage() and setting their depthTextureMode with DepthTextureMode.Depth will result... Read more

0
votes
Won't Fix

[Collision] Collision point appears below collision surface

Shuriken

-

Sep 08, 2016

-

Version/s: 5.5.0b2

Collision point is now appearing below collision plane in both world and planes collision modes. Repro steps:1. Open Particle_SubEmi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.