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Unity crashes in FlareManager::RenderGeometryJob when opening scene
- Open the attached project (alternatively download Realistic Car Controller from the Asset Store)- Try to open DemoScenes/RCC City ... Read more
Canvas with Screen Space Overlay camera is not null if its render mode w...
Steps to reproduce: 1. Open attached project "testing_canvas"2. Open "test" scene3. Enter play mode-Canvas render mode is set to Scr... Read more
Unity leaves behind one dll file when uninstalled
Uninstalling any Unity 5.5 version leaves behind a file called ispc_texcomp.dll. Previous versions uninstalled cleanly, so this is a... Read more
Unity doesn't open a custom editor window that is a part of a custom layout
Unity doesn't open a custom editor window that is a part of a custom layout when opening the project or changing the layout in the e... Read more
[Inspector] Crash from Custom Property Drawers
Editor crash because of something to do with Custom Property Drawers. Issue traced to: Assets\ScionPostProcess\Scripts\GUI\Inspector... Read more
Expanding multiple entries in the Hierarchy with keyboard shortcuts at o...
Steps to reproduce:1. Open attached project2. Open scene03. Expand Canvas-> Image(4)4. Multi-select 3 "Image(4)" child objects(fi... Read more
Mouse Input: can't drag HTML5 sliders in embedding page
-e: see title, any interaction with the browser that involves a click and drag is not functioning. -repro:--create new project--save... Read more
[VR] physx::shdfnd::Foundation::getReportAllocationNames crash after pla...
Steps to reproduce:1. Download and open attached project "Unity.zip"2. Make sure Oculus is connected and VR mode is enabled under pl... Read more
CapsuleCollider2D behaves incorrectly when affected by PlatformEffector2...
Steps to reproduce (watch gif):1. Open attached project2. Open "PlatformEffector2D" scene3. Press play4. Move big rectangle with pla... Read more
Scaling camera view which was created by using "Handles.DrawCamera" resc...
When using Handles.DrawCamera to draw camera view on another window, rescaling that window results in a Game view camera scale chang... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS