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[Editor] Assets don't import properly between the betas
- Projects created in 5.5.0b3 and opened in b4 or b5 don't import the materials properly (icon missing, materials can't be found whe... Read more
[iOS] Realtime Reflection Probes are not rendered correctly when they ar...
If Realtime Reflection Probes are updated from a script, they render a black image. Steps to reproduce:1) Open the latest attached p... Read more
[iOS] Changing the screen orientation via a script sometimes results in ...
When the orientation of the screen is changed via a script (with Screen.orientation) on iOS 10 devices, sometimes the screen remains... Read more
[Android] Application crashes when calling native Android API
Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Press the "create object" button4. N... Read more
[Deferred] Halo is visible through object if scene contains particle sys...
Steps to reproduce: 1. Open attached project "835710.zip"2. Open scene "BugRepro/Halo" and run it3. Notice that halo is visible thro... Read more
Directional Flares are cut off at the corner when the FOV is high
Steps to reproduce: 1. Open attached project "835706.zip"2. Open scene "BugRepro/LensFlareClipping"3. Run the scene4. Notice that fl... Read more
Setting "sharedMesh" in disabled "Mesh Collider", turns collider on even...
Steps to reproduce:1. Open attached project2. Open scene named "bug"3. Start play mode-Mesh Collider is disabled, yet RayCast still ... Read more
Crashes on AssetsMenu::CanDeleteSelectedAssets when right clicked on ass...
How to reproduce:1. Open the attached project "835652AssetCrash.zip"2. Right click on Assets folder Actual result: crashExpected res... Read more
[Debug] Debug.* (Debug.Log, Debug.Format, Debug.LogError and etc.) crash...
(Check the attached *.gif file to see the bug) Steps to reproduce:1. Open the attached project2. Navigate to Assets3. Open the Intro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor