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[Emit] Using Emit() spawns particles in the wrong location when the syst...
Particle systems offset from the origin point emit particles at the wrong location when Emit() is used. Repro steps:1. Open Scene1 f... Read more
[Compatibility] Opening 5.5 project in 5.4 gives memory issue and crashes
Small project created in 5.5 causes Unity to run out of memory when opened in 5.4 Repro steps:1. Open Attached project in 5.4.1f12. ... Read more
[FinalGather] Final Gather bake artifacts when used with transparent sha...
Using standard transparent material with albedo alpha set to 0 produces shadow artifacts when Final Gather is enabled in Enlighten b... Read more
[Regression][OSX] Launcher window cannot be closed when opening it throu...
Steps to repro: 1. Open Unity on OSX;2. In the Launcher window sign out of your account;3. Create new project;4. In the Editor Click... Read more
Scene Manager does not have undo functionality
Steps to reproduce: 1. Create new project.2. Create several scenes.3. Open those scenes in additive. things that does not work are l... Read more
4096x4096 is possible but 8192x8192 gets reduced to 2187x2187, which is ...
Steps to reproduce : - create a new custom resolution of 8192x8192- press play and notice the message : GameView reduced to a reason... Read more
[NavMesh] [Carving] NavMeshObstacle doesn't carve on the first Update frame
A navmesh obstacle that's set to carve (regardless of "Carve Only Stationary") will not carve just as the game starts. This means th... Read more
Some Hindi text gets displayed incorrectly in Unity
Steps to reproduce:1. Download and open the latest attached project("Hinditext.zip")2. Observe differences between Google translate ... Read more
CommandBuffer.Blit does not produce the same result as Graphics.Blit
Reproduction steps:1. Open the project2. Open the "Test_CommandBufferBlit" scene3. Play the scene and notice the gray screen4. Open ... Read more
Unity Editor crashes in GfxDeviceD3D11Base::SetShadersThreadable on atte...
STR:1. Open attached project with Unity 5.5.0b52. Try to open the scene3. Get editor crash Reproed only on Windows 8.1/10.DX9/DX11 o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor