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Infinite Loop in Mac Editor Causes Crash with No Stacktrace Instead of S...
Only happens on Mac; Windows correctly throws StackOverflowException Steps to Reproduce: 1. Add the attached InfiniteLoopCrash scrip... Read more
[Inspector] Changing the type of an assigned public variable beween Tran...
Changing the type of a public variable with an assignment from GameObject to Transform or the other way around does not give a type ... Read more
[ProjectBrowser] Unable to open folder from right mouse button's context...
Steps to repro: 1. Open attached project;2. In the Project folder right mouse button click on 'test' folder and choose Open. or 1. C... Read more
[WindowsStandalone] Player crash report doesn't consider -logFile argument
How to reproduce:1. Open the attached project "PlayerCrash.zip"2. Build test scene (File -> Build Settings -> Build) and name ... Read more
Camera.SetReplacementShader renders objects affected by projectors even ...
Steps to reproduce:1. Download and open the attached project2. Open scene "Main"3. Hit play4. Look at the Game viewComparison pictur... Read more
Default string comparer for Enumerable.OrderBy is wrong in webGL
Default string comparer for Enumerable.OrderBy is wrong in webGL (new string[] { "abc", "XY", "CDE", "ijk" }).OrderBy(s => s).ToA... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene12. In Play move mouse over the button -> its color is changed from green to blue (highlighted... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene1 and check Text of Button 3OR1. Add UI Button to the scene2. Go to Text element of the button an... Read more
'Speedtree materials need be regenerated': need a way to navigate
1. What happenedWhen importing some Speedtree assets user get a console error 'SpeedTree materials need to be regenerated'. And ther... Read more
NetworkManagerHUD X key bind for stopping server does not work
Steps to reproduce:1. open attached project2. play scene 'Main'3. start as Server(!)4. press 'X' on keyboard Expected: stops serverA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor