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[UI] Incorrect Preferred Height for Text component if pivot X is set to 0
Reproduction steps:1. Open the attached project2. Select the text GameObject in the hierarchy3. Set it's Pivot to 0 on the X axis4. ... Read more
Sprite packer atlas and original textures are included in build if textu...
How to reproduce:1. Open user's attached project2. Switch to android platform3. Build only scene14. Build only scene2 Actual results... Read more
[regression] CapsuleCollider falls through MeshCollider
How to reproduce: 1. Open attached project2. Open scene Test.unity3. Play the scene- Note that the collider dips down slightly befor... Read more
Scene Camera marks game objects as visible
Scene camera acts as in-game camera and marks objects as visible. This cause unexpected behavior while testing game with Scene windo... Read more
Prefab breaks when it's instance is applied with deleted script
Steps to reproduce:1. download and open "repro.zip"2. open "new" scene3. delete "script" in assets folder4. press apply on "cobe" in... Read more
[iOS] Crash when GUI Button calls method which Debug.Log() null string. ...
Reproduction Steps:1. Open Project2. Build and deploy to iOS device3. Press UI button4. Notice that error is thrown5. Press GUI Butt... Read more
UnityWebRequest.url unescapes escaped symbol
Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. In console notice comparison of url passed to UnityWeb... Read more
Animator state machine enter Start state when cross fade
Reproduction Steps:1. Download project2. Open Project3. Run the YingDi_Test scene in editor.4. Select "LocalClient-Player-....."5. O... Read more
Selecting prefabs child and pressing F2 in Project window has no effect
Steps to reproduce:1. Open attached project "test014.zip"2. Extend "Cube" prefab to see children3. Select "Cyllinder" child4. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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