Search Issue Tracker

1
votes
Fixed

[UI] Incorrect Preferred Height for Text component if pivot X is set to 0

UI

-

Nov 10, 2016

-

Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project2. Select the text GameObject in the hierarchy3. Set it's Pivot to 0 on the X axis4. ... Read more

0
votes
By Design

Sprite packer atlas and original textures are included in build if textu...

2D

-

Nov 10, 2016

-

Version/s: 5.5.0b10

How to reproduce:1. Open user's attached project2. Switch to android platform3. Build only scene14. Build only scene2 Actual results... Read more

0
votes
Fixed

[regression] CapsuleCollider falls through MeshCollider

Physics

-

Nov 10, 2016

-

Version/s:

How to reproduce: 1. Open attached project2. Open scene Test.unity3. Play the scene- Note that the collider dips down slightly befor... Read more

0
votes
By Design

Scene Camera marks game objects as visible

Camera

-

Nov 10, 2016

-

Version/s: 5.4.1f1

Scene camera acts as in-game camera and marks objects as visible. This cause unexpected behavior while testing game with Scene windo... Read more

0
votes
Fixed

Prefab breaks when it's instance is applied with deleted script

Scene Management

-

Nov 10, 2016

-

Version/s: 5.5.0b11

Steps to reproduce:1. download and open "repro.zip"2. open "new" scene3. delete "script" in assets folder4. press apply on "cobe" in... Read more

0
votes
By Design

[iOS] Crash when GUI Button calls method which Debug.Log() null string. ...

UI

-

Nov 10, 2016

-

Version/s: 5.3.6f1

Reproduction Steps:1. Open Project2. Build and deploy to iOS device3. Press UI button4. Notice that error is thrown5. Press GUI Butt... Read more

0
votes
Fixed

UnityWebRequest.url unescapes escaped symbol

Networking

-

Nov 10, 2016

-

Version/s: 5.4.2f2

Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. In console notice comparison of url passed to UnityWeb... Read more

0
votes
By Design

Animator state machine enter Start state when cross fade

Animation

-

Nov 10, 2016

-

Version/s: 5.4.1p4

Reproduction Steps:1. Download project2. Open Project3. Run the YingDi_Test scene in editor.4. Select "LocalClient-Player-....."5. O... Read more

0
votes
Fixed

Selecting prefabs child and pressing F2 in Project window has no effect

Scene Management

-

Nov 10, 2016

-

Version/s: 5.5.0b11

Steps to reproduce:1. Open attached project "test014.zip"2. Extend "Cube" prefab to see children3. Select "Cyllinder" child4. Press ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.