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[Particles] Emission over distance not working when moving parent with n...
To reproduce:1. Open attached project (repro857495.zip)2. Play test scene3. Open scene view4. Select Particle system object and move... Read more
[graphics] Splash screen Unity logo is distorted.
Logo is squashed compared to correct Unity branding logo. Read more
[GC Alloc]Playables API "SetInputWeights()" method generates tons of gar...
Steps to reproduce:1. Download and open the attached project.2. Open the Profiler window3. Enter play mode Expected result: no, or m... Read more
[Collab] NaN years ago displays at the bottom of the collab window after...
Title: [Collab] NaN years ago displays at the bottom of the collab window after starting a new project Steps to Reproduce:1. Open Un... Read more
[iOS] RenderTexture applied to camera becomes black with objects using G...
When using RenderTexture on camera and there are scene objects using GrabPass shader, the RenderTexture becomes black. Even with AA ... Read more
[CurveEditor] Dragging keyframes after shift selection gives erroneous r...
[CurveEditor] Dragging keyframes after shift selection gives erroneous results Repro:1- Open attached project.2- Open scene 'asdf'.3... Read more
Editor crashes when opening project
To reproduce:1. Open attached projectThe editor should now crash. Reproducible on 5.5.0f2, 5.5.0f3, 5.6.0a5Not reproducible on: 5.3.... Read more
[DX11] The attached game crashes when closed from taskbar with AA disabled
Reproduction steps:1. Open the attached project2. Make sure that AA is disabled in Quality Settings3. Build & run with -force-d3... Read more
RenderLoopContext::`vector deleting destructor' crash on playmode caused...
Repro steps:1. Open "Caaargh!.zip" project2. Press play 0x00000001401218AF (Unity) RenderLoopContext::`vector deleting destructor'0x... Read more
Profiler window disappears when you click on DeepProfiler
To reproduce:1. Create a new project.2. Open Profiler Window. (do NOT dock it)3. Press on "Deep Profiler" Expected result: Profiler ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor