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[GI] [Emission] DynamicGI.SetEmissive ignores emission map
To reproduce:1) Open attached project and 'test2' scene2) Play it Expected: Both on left and right sides left cube must be lit by em... Read more
[macOS] Hidden cursor doesn't hide when moved down to Dock
Cursor.visible is set to false. When the cursor is moved down to Dock, cursor reappears (expected), but when returning to the game v... Read more
[Mac] Download assistant shows incorrect size of installer file
Mac-specific case.To repro:1. Run DA.2. Select Editor and several components.3. Editor is downloaded fine. Actual behaviour: On Comp... Read more
[Cloth] [SkinnedMeshRenderer] SkinnedMeshRenderer's bounds won't update ...
To reproduce:1) Open attached project and scene2) Play it3) Drag Main Camera around and outside of plane - notice that Skinned Mesh ... Read more
Crash in ::ProduceObjectInternal() when getting asset bundle via UnityWe...
Steps to reproduce:1. Open the project2. Build to iOS3. Open the app on iPhone (make sure there's a working internet connection)4. P... Read more
[Physics.PhysX] Cooking::cook/createTriangleMesh error thrown under spec...
To reproduce:1) Open attached project and scene2) Play it3) Notice that no errors appear and generation is done without a hitch4) St... Read more
[Shader]Material.SetOverrideTag() does not seem to work
Trying to set a shader tag via 'Material.SetOverrideTag()' in this case 'DisableBatching' does not seem to work. Repro steps:1. Open... Read more
AudioMixer.SetFloat() ignores new value when it is changed and saved dur...
To reproduce: 1. Create new project2. Download and import AudioMixer error.unitypackage3. Open 'AudioMixer not working as expected' ... Read more
Input Field set to Email Address Content Type allows to insert more than...
How to reproduce: 1. Create a new project2. Create an Input Field3. Set Content Type to Email Address4. Enter play mode5. Type anyth... Read more
UNetWeaver error after upgrading project from 5.4 to 5.5/5.6
To reproduce:1. Open attached project2. Observe UNetWeaver error in console: UNetWeaver error: Exception :System.MissingMethodExcept... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor