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Opening script with Sublime Text opens two instances instead of one
To reproduce:1. Open project2. Set Sublime Text as external script editor3. Open script Expected: only one script editor window will... Read more
Button input from Oculus Touch prevents future reading of button input f...
this has been pushed to trunk Read more
[Shuriken] Texture Sheet Animation Whole Sheet skips frames
Steps to reproduce:1. Download repro859436.zip and open "new" scene2. Simulate particles system Expected results:Number should appea... Read more
Crash in ShaderLab::shaderprops::GetMatrix when opening project on edito...
To reproduce:1. Launch editor with -force-opengl2. Open attached project Actual: Editor crashesExpected: Project should be opened wi... Read more
[Win] Editor crash on trying to play clip from URL
-e: see title -repro:--open scene from attached project--set video component to play clip from url http://files.unity3d.com/stefan/w... Read more
[UWP][IL2CPP] Projects built with IL2CPP fail to build and deploy in VS ...
Steps to reproduce:1. Create a new Unity project2. Build WSA player with Universal 10 SDK, Target: Mobile using IL2CPP scripting bac... Read more
'Look rotation viewing vector is zero' is shown, when the gameobject has...
If Canvas has a gameobject which has Rect Transform width or height set to 0 and this gameobject has a child with an UI element, a m... Read more
[Vertex Streams] Crash at particlesystemgeometryjob.cpp:337] BuildCustom...
Using the anim blend or anim frame streams with the Texture Sheet Animation module is disabled or enabled with only 1 tile on X and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor