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[iOS] [Asset Bundle] Asset Bundles take excessive amounts of memory
Reproduction Steps:1. Download User provided stripped projects2. Open "AssetBundlesVsResourcesPrefab" project //---- Test loading fr... Read more
VideoPlayer is unable to display .mp4 files streamed from an URL properl...
Reproduction steps:1. Open the attached project2. Open the "cinema" scene3. Enter Play mode4. Press space to play the video Expected... Read more
EditorApplication.delayCall does not work in the command line if WS plat...
To reproduce:1) Download attached project2) Test this on 5.4 with WSA installed by using command "<Unity.exe location> -batchm... Read more
Video is corrupted when using UnityEngine VideoPlayer
To reproduce: 1. Open attached project;2. Open "test" scene;3. Enter play mode. Expected result: video is not corrupted.Actual resul... Read more
Private variables get serialized when ExecuteInEditMode is set
Steps to reproduce:1. Open the "test" scene in project2. Notice the printed logs in console ("testBool is false" and "testInt is 0")... Read more
Enabling "Use Full Kinematic Contacts" on Rigidbody2d has no effect
To reproduce:1. Open attached project "FullKinematicContactBug.zip"2. Play "test" scene. And watch how moving "Player" object intera... Read more
MD and Xamarin autocomplete does not work with scripts within symlinked ...
To reproduce:1. Open project2. Open 'TestB.cs' which is in 'Symlinked' folder3. Call doSomething using the TestA instance Expected: ... Read more
[Android] Floating window doesn't adjoin left-top corner of the screen
Steps to reproduce: 1) Download attached project and open in Unity2) Build 'Unity5.43_FloatingTest' scene3) Install this .apk file w... Read more
Particle Emission does not work, when parent has Kinematic Rigidbody 2D
Reproduction steps:1. Open project attached (ParticleDistanceBug).2. Open scene "TestScene".3. Press Play. Expected result: Particle... Read more
Closing WebView tabs before they finish loading crashes Unity 5.6 with m...
When WebView windows are closed (by entering resetting the layout or closing them manually) Unity crashes. Steps to reproduce:1) Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
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