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3
votes
Won't Fix

DrawMeshInstanced does not write to _CameraDepthNormalsTexture with Forw...

Graphics - General

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Dec 20, 2016

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Version/s: 5.5.0f3

DrawMeshInstanced does not write to _CameraDepthNormalsTexture when Forward Rendering Path is used, thus, the Edge Detection image e... Read more

0
votes
Fixed

[Android] Application detects gamepad only after its input was made

Android

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Dec 20, 2016

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Version/s: 5.5.0p2

Reproduction steps:1) Take any Android device and connect any gamepad to it2) Download and open user's attached project3) Build and ... Read more

0
votes
Not Reproducible

Game crashes, when using TrailRenderer component

Shuriken

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Dec 20, 2016

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Version/s: 5.5.0p1

After upgrading project from 5.3.4 to 5.5.0p1, game players get crash. It seems to happen more often on older video cards This probl... Read more

0
votes
Not Reproducible

GrabPass affects the shader's rendering even if it is not used

Shaders

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Dec 20, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project (GrabPass Bug.zip);2. Open the Main scene;3. Observe how the sphere is rendered;4. C... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemMultiplier script refactoring had broken...

Visual Effects - Legacy

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Dec 20, 2016

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Version/s: 5.5.0f2

In Standard Assets ParticleSystem package sparks size in FireComplex and FireMobile prefabs is calculated incorrectly since 5.5.0f2.... Read more

0
votes
Fixed

Unity won't save Cache Server Mode on restart if set previously to 'Local'

Version Control

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Dec 20, 2016

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Version/s: 5.5.0f3

Unity won't save Cache Server Mode on restart if set previously to 'Local'. Additionally, console will throw out these errors: Socke... Read more

0
votes
Fixed

StandardAssets Particles Scene Fireworks gives lot of "Assertion failed ...

Shuriken

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Dec 20, 2016

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Version/s: 5.6.0b2

It is happening on our Standard Assets -> Particles -> Fireworks Can't reproduce on 5.5.0p3Reproduces on 5.6 only - !regressio... Read more

0
votes
Duplicate

Cache server mode changes to previous after reopening Unity

UI

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Dec 20, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open user's project2. Go to 'Unity'->'Preferences'3. Go to 'Cache server' tab and set mode to 'Local' (Do not cli... Read more

3
votes
Fixed

External dll classes are not recognized if they inherit NetworkBehaviour

Networking

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Dec 20, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open project attached (NetworkBehaviourBug.zip)2. Go to Assets and check TheEngine.dll. Expected result: TheEn... Read more

0
votes
Fixed

Fullscreen mode in broken on Vulkan with Windows Standalone

Graphics - General

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Dec 20, 2016

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Version/s: 5.6.0b3

Repro steps: 1. Open attached project in the editor.2. Build to Windows standalone (I used 64-bit player).3. Open it with "-force-vu... Read more

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