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Crash on importing MP4 video
Reproduction steps:1. Open the attached project (VideoCrahsRepro.zip);2. Press on the attached Blacksmith.mp4 video in the project a... Read more
Gizmos.DrawFrustum ignores given Center parameter and overwrites it with...
To reproduce: 1.Download and open attached project.2.Look at the center position of the drawn gizmo.3.Select Main Camera object and ... Read more
Hello screen is broken when installing beta for the first time
To get that hello screen I did:. Install the latest public beta (5.6.0b2) on a new Windows machine (no previous installation, no pre... Read more
[Windows][Regression] "Unity requires Windows 7 or later" error is shown...
Prerequisites:Pull "Download Assistant" for Unity 5.6.0b3. Steps to repro: 1. Launch "Download Assistant" for Unity 5.6.0b3 on Windo... Read more
Gizmos and Icons are not masked by camera with layer culling mask
Steps to reproduce:1. Open the attached project (863530-TestCase)2. Open the Assets/Test.unity scene3. Select the Game view4. Enable... Read more
[Android] Delay after splash image and distorted background image
How to reproduce:1. Open the attached project "SplashImagTest.zip"2. Go to Player Settings and make sure that splash screen is enabl... Read more
'Frame not in module' when stepping into partial class if NodeCanvas is ...
How to reproduce:1. Open attached project2. Open 'test' script3. Place breakpoint on line 8 (StartCoroutine(t1());)4. Attach debugge... Read more
Editor crashes when loading more than one asset from assetbundle(already...
How to reproduce:1. Download the attached project and unzip it using provided password2. Open test scene3. Make sure that Assets/Ass... Read more
Having GO with any Renderer (except Canvas Renderer) inside Canvas with ...
Steps to reproduce:1. Open user attached project2. Open scene 'Test'3. Enter play mode, errors thrown in console Expected result: No... Read more
An error "Invalid AABB" shows up when a gameobject with Rigidbody has a ...
Reproduction steps:1. Open the attached file;2. Open the scene "kalin_dev";3. Enter the Play mode;4. Observe the Console window; Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS