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[Animator] Any State transitions added to sub state machines are not shown
Reproduction steps:1. Open the attached project2. On the toolbar go BUGDEMO -> Show Window3. Drag the Controller into the asset s... Read more
CMD+ Q in 'Open' selection window crashes editor
To reproduce:1. Start Unity and click 'Open'2. Press cmd+q Expected: usual quitActual: bug reporter launches Reproduced on 5.6.0b3No... Read more
[Android] Application crashes when left in background
Steps to reproduce: 1) Download attached project and open in Unity2) Build and run 'scn_Main' scene on a device3) Log in with given ... Read more
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...
Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more
WebGL build fails with ERROR:root:compiler frontend failed to generate L...
To reproduce:1. Build and run attached project for WebGL2. Build fails Reproduced with 5.5.0p4, 5.6.0b3Not reproducible with 5.4.3p4 Read more
Set enableVrMode to true only in the case when Daydream is the only devi...
https://trello.com/c/znDfkPyK/97-set-enablevrmode-to-true-only-in-the-case-where-daydream-is-the-only-device-in-the-vr-devices-list Read more
[UNET] Networked DontDestroyOnLoad Inconsistent Destroy Behaviour betwee...
Reproduction steps:1. Open the attached project2. Enter Play mode (or build and run)3. Press "Scene 3(2 networked DontDestroyOnLoad ... Read more
PostProcessingBehavior causes SteamVR Mixed Reality alpha mask to break
To reproduce:1. Create Mixed Reality (attach the third Vive controller or use a virtual one);2. Open attached project;3. Open "Repro... Read more
Directional light not working when shadows are enabled when running a We...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2. Go to Build Settings, switch platform to WebGL3. Build &am... Read more
Disabling "Optimize Game Object" creates a (Clone) GO in the hierarchy
Reproduction steps:1. Open the attached project2. Open the "bug" scene3. Select "Adam_03Crowd" in the asset explorer4. Go to the "Ri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS