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An error is thrown when building Addressables with the Addressables Repo...
How to reproduce:1. Open the “CanDeleteMissingBuildReport.zip“ project2. Open the Window > Asset Management > Addressables >... Read more
Missing tooltip on inactive "Change" button in Sound, Animation and Mate...
Steps to reproduce: Create a new project and install the "AI Generators" package In the Project window, right-click -> Create -&g... Read more
"InvalidOperationException: Trying to SetRenderAttachment on a texture.....
Reproduction steps:1. Open the attached “IN-100408.zip” project2. Go to Edit > Project Settings > Player3. Switch the Graphics... Read more
[AMD] Crash on D3D12SwapChain::CreateHWND when creating or opening a pro...
Steps to reproduce:1. Open Unity Hub2. Open the “user’s attached project” or create a new one3. Observe the crash Reproducible with ... Read more
Generator window tab icon doesn't match Light Editor style
Steps to reproduce: 1. Create a new project and install the "AI Generators" package2. Make sure that Editor theme is set to Light (E... Read more
[HDRP Wizard] Reload Window fails to reload the HDRP Wizard window
Steps to reproduce: Download attached project and open in Unity. Open the HDRP Wizard >> Window >> Rendering >> HD... Read more
Custom timeline markers do not display cinematic content when the Player...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/prototypeScene1.unity” Scene3. Enter the Play Mode4.... Read more
[HDRP Wizard] Fix All button is not presented using the macOS system
Steps to reproduce: Download attached project and open in Unity. Open the HDRP Wizard >> Window >> Rendering >> HD... Read more
"InvalidCastException: Specified cast is not valid" is thrown when Gener...
Reproduction steps:1. Open the attached “IN-100507.zip” project2. Open the “OutdoorsScene” Scene3. Go to Window > Rendering > ... Read more
TMP material doesn't update when using Localized Property to change the ...
How to reproduce:1. Open the “BugReport“ project2. Open the “GameObjectLocalizerTest“ scene3. Enter the Play Mode4. In the upper rig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side