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BC7 texture compression fails on sprite atlas (Alpha issues).
To reproduce: 1. Open the test scene. Note: Sprites from atlas are represented as expected. 2. Enter play mode. Note: Sprites get di... Read more
Flipped sprites rotate around Y axis while the Transform is only rotatin...
When a sprite, rendered on an object, that is rotating around Z axis, is flipped (either on X or Y axis), the sprite starts rotating... Read more
[OSX] NullReferenceException when canceling File browser after selecting...
How to reproduce:1. Create a new project2. Go to Unity>Preferences>External Tools3. Browse for SDK, JDK or NDK4. Pick uncorrec... Read more
Hidden folders cause errors with Visible Meta Files
How to reproduce: 1. Create a new project2. Make sure Visible Meta Files are enabled3. Create a new folder "ABC" in Assets folder4. ... Read more
RectTransform Width and Height are reset to zero when a LayoutElement.Ig...
Reproduction steps:1. Open the attached project "UITest.zip";2. Open the "TestScene.unity";3. Observe that the Canvas has gameObject... Read more
[VR] FOV sometimes set to extreme value after exiting play mode
After a Play mode session in the Unity Editor with VR support enabled, the camera's Field of View often changes to some arbitrary va... Read more
[Scaling] Particle velocity and force of world space are ignored in scaling
Repro steps:1. Open a new Unity project and import attached asset package.2. Press Play.3. Observe how world space particles (the re... Read more
Null reference exception in AudioSource.Play() causes editor to freeze
Steps to reproduce:1. Download AudioIssue.zip and open "scene" scene2. Press play and click the canvas button3. Press stop Results: ... Read more
RectMask 2D does not update position of clipped objects after move
Reproduction steps:1. Open project attached (RectMask 2D Test).2. Open scene "bug" (Assets -> Scenes).3. Press Play.4. Press "/\"... Read more
[Cinemachine] Setting Recentrering Time to 0 breaks the plugin
Reproduction Steps:1. Import attached project.2. Open "test" scene.3. Select "VirtualMachine" in Hierarchy.4. Observe that Recenteri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor