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0
votes
Won't Fix

[sw-unity-6-1] Shadergraph panning area size is constant regardless of t...

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Feb 11, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the "ReportingBugs.zip" project2. Open the "Repro.shadergraph" Shadergraph in a small docked square window3... Read more

0
votes
Fixed

[Android] Arabic characters are not displayed when the font falls back t...

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Feb 11, 2025

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Version/s: 6000.0.43f1, 6000.1.0b5, 6000.2.0a2

Reproduction steps:1. Open the attached “IN-94768” project2. Build & Run On Android device3. Observe the Android Player Expected... Read more

0
votes
Fixed

[sw-unity-6-1] Selected text or the selection area is hardly visible whe...

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Feb 11, 2025

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Version/s: 6000.1.0b6, 6000.2.0a3

How to reproduce:1. Open any project2. Open Help > Report A Bug…3. Write anything under the Description4. Select that text and ob... Read more

0
votes
Fixed

Gradient Editor tab is missing "on-hover" action on the three-dot menu

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Feb 11, 2025

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Version/s: 6000.0.38f1, 6000.1.0b5, 6000.2.0a3, 6000.3.0a1

How to reproduce:1. Open the attached "GradientTab" project2. Open the "SampleScene" scene3. In the Hierarchy, select the "GameObjec... Read more

0
votes
Fixed

Transform Handles cannot be interacted with when they are overlapping wi...

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Feb 11, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

How to reproduce:1. Open the "ReportingBugs.zip" project2. Open the "GizmoScene" Scene3. Select the "Cube" in the Hierarchy4. Try mo... Read more

0
votes
Third Party Issue

[sw-unity-6-1] Code is executed twice in a Coroutine when "WaitUntil(() ...

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Feb 11, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

How to reproduce:1. Open the "ReportingBugs.zip" project2. Open the "WaitUntilScene" Scene3. Enter Play Mode4. Press the "F" key on ... Read more

0
votes
Fixed

[Documentation] The enabling checkbox is displayed when there are no spe...

Inspector Framework

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Feb 11, 2025

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Version/s: 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

Note: The behaviour is as designed but the documentation linked in comments is wrong. We simply need to update the documentation. Ho... Read more

0
votes
Fixed

“Leak Detected : Persistent allocates 4 individual allocations.” is logg...

Package: Splines

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Feb 11, 2025

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Version/s: 2.7.2

Reproduction steps:1. Open the attached “IN-93707.zip” project2. Open the “SampleScene”3. Select the “Spline” GameObject from the Hi... Read more

0
votes
By Design

Emission property of the material can't be modified using script when an...

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Feb 11, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

How to reproduce:1. Open the “AnimationOverrideBug_2025_02_10“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the “Sph... Read more

11
votes
In Progress

GBuffer/Render Deferred Lighting and Render Pass related Errors constant...

Graphics Device Features

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Feb 11, 2025

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Version/s: 6000.0.38f1, 6000.1.0b6, 6000.2.0a3, 6000.3.0a1, 6000.4.0a1

Steps to reproduce: Open the attached project named "PlatformSwitchCase" Open the Sample Scene Switch Build Profile Observe the Cons... Read more

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