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[Collab] 'The folder you clicked on is empty.' messages don't disappear ...
To reproduce:1. Create an empty folder in2. Publish changes to Collab3. Open Web Dashboard -> Assets4. Click on empty folder Actu... Read more
Tab is not draggable until you make a change in Window Settings
To reproduce:1. Open a new project;2. Try to drag a Game Tab as shown in the attached gif. Expected result: You can drag the Tab whe... Read more
[WSA] Pasting an item in the InputField always pastes the item that was ...
Steps to reproduce:1. Open attached project "880362.zip"2. Build for WSA Universal 10 SDK3. Open VS solution4. Deploy on local machi... Read more
Unity freezes when rotating and moving an Object's transform within the ...
Reproduction steps:1. Open my attached project ("case_880353-test")2. Open the main scene3. Make sure that under "Test" game object ... Read more
[Hierarchy] animation is slower and less responsive on high editor load
Reproduction steps (Compare between Unity 5.5 and 5.6(GIFs attached)):1. Open the attached "Hierarchy" project.2. Open and play the ... Read more
Cannot publish pop up when right clicking on asset and selecting Collabo...
To reproduce:1. Create project2. Upload project to collab3. Create script4. Right click on script -> Collaborate -> Publish Ac... Read more
Camera doesn't render lights correctly when rendering to a Texture
To reproduce:1. Open attached project;2. Open "TestScene";3. Compare Game view and the view in "Offset Camera RenderTexture". Expect... Read more
Canvas with Content Size Fitter not resizing if UI elements are instanti...
How to reproduce:1. Open the attached "layout_group_bug" project2. Enter playmode, notice how "OutterContainer" Canvas isn't resizin... Read more
Object reference lost when creating asset on existing asset path
Reproduction steps:1. Open the attached project;2. Select "SelectMe" in the project;3. Click "1.Create and set sprites" Button in th... Read more
Texture's alpha quality in 5.5 is significantly lower than 5.3 Unity ver...
Reproduction steps:1. Open the attached project "Test 5.5.zip" with Unity 5.5;2. Take a look at the noise;3. Open the " Alpha On 5_3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS