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[VR/Regression]Vive controllers are not activated and do not function in...
Steps to reproduce:1. Download and open the attached project on a machine with HTC Vive2. Enter the Play mode with vive controllers ... Read more
Mesh compression stores incorrect custom data in uv channels when using ...
UnityEditor.ModelImporterMeshCompression.Low stores incorrect uv data. Using Medium or High, stored data is correct. To reproduce:1.... Read more
AnimationClipPlayable::SetClip crashes Unity when animation is recorded ...
To reproduce:1.Open attached project2.Open "MecanimCrash.unity" scene3.Enter play mode4.Press "c" on your keyboard5.Observe Unity cr... Read more
[WinBootstrapper] UI issues with loading progress bar
Progress bars are shown on loading of license and components in DA, and UI looks broken (see screenshots below). To repro:1. Run DA.... Read more
[MacBootstrapper] License file is not fully shown in Download Assistant
To repro:1. Run DA on Mac.2. Proceed to License.3. Try to scroll the license file (or print and preview it). Actual result: License ... Read more
rootTransform != NULL assert followed by a crash when undoing/redoing
Steps to reproduce: 1. Create new scene and add cube2. Add Rigidbody3. Drag cube to make a prefab4. Remove Rigidbody from prefab5. I... Read more
[Cache Server] Invalid operation exception is thrown while switching fro...
Regression at least from Version 5.5.0b7 (bd91e53964bc) Tue, 04 Oct 2016 20:47:14 GMT Branch: 5.5/staging Steps:1. Open some project... Read more
Object::GetInstanceID crash caused by the profiler when no active camera...
Steps to reproduce:1. Open "DataApp.zip" project2. Add all scenes to the Build Settings3. Load "DemoMain" scene4. Enter playmode and... Read more
Particle sub-emitters don't emit from the right location
Sub-emitters of particle systems do not seem to respect their parent's rotation, and instead emit as if they weren't rotated at all.... Read more
Unity crashes at Object::GetInstanceID when Activating or deactivating G...
Steps to reproduce:1. Download 883781_repro.zip and open "new" scene2. Select in Hierarchy "RoomPage"3. Open Animation window and se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS