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[Previewer] Clip "name" does not appear on FBX preview
Clip "name" does not appear on FBX preview, but does appear as expected when previewing the clip directly.Both methods of previewing... Read more
[Animation] Sprites view doesn't change when keyframe recording mode is ...
To reproduce:1. Open attached project;2. Open scene 'scene";3. Select Game Object "animation/sprite" from Hierarchy;4. Go to Animati... Read more
Android Build fails when the latest Android SDK Tools 25.3.1 version is ...
How to reproduce:1. Update Android SDK Tools to 25.3.1- In Mac open Android Studio -> Check for updates and update Android Studio... Read more
Image and Text alignment is off by a half pixel with Pixel Perfect Canva...
Reproduction steps:1. Open the attached project "PixelCanvasTest.zip";2. Open the "Test" scene;3. Make sure that the option Pixel Pe... Read more
Crash in dynamic_pptr_cast when parent's scale is close to 0 and its chi...
Not reproducible in 2017.1.0b3 To reproduce: 1.Download and open attached project.2.Open "pixel8" scene.3.In the hierarchy expand GA... Read more
Move gizmo rotation is different when selecting tools with mouse or keyb...
When selecting transform tools with mouse, move gizmos rotation is the same as the objects after rotating the object. Using keyboard... Read more
[WebGL] [Canary] Mouse wheel scrolling when the cursor is locked and hid...
To reproduce:1) Open attached project and scene2) Build and run for WebGL3) Open it on Google Chrome Canary4) Scroll the mouse wheel... Read more
[WebGL] [Chrome] If cursor is locked+invisible, spinning mouse wheel wit...
To reproduce:1) Open attached project and scene2) Build and run for WebGL3) Open it on chrome4) Without moving mouse, scroll mouse w... Read more
[PLM] 32bit Unity 5.6 crashes if scene is baked with lightprobes and Pro...
[PVR] 32bit Unity 5.6 crashes if scene is baked with lightprobes and PVR Unity crashes if a scene has lightprobes and is baked with ... Read more
Bitbucket memory profiler cannot display multidimensional arrays
They just don't appear in the memory view. More details here: https://forum.unity3d.com/threads/5-6-0b9-il2cpp-memory-profiler-uwp-w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS