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On Windows, changing the system monitor resolution causes a player in wi...
When built project is opened in windowed mode, changing PC screen resolution scales game window to screens resolution. To reproduce:... Read more
Unity crashes in <InitWGL>, when Unity is starting using Window's Remote...
Reproduction steps:1. Connect with other computer using Window's Remote Desktop Connection;2. On connected computer open the attache... Read more
WASM runtime error: integer overflow/unrepresentable
-e: when running attached scene in WASM it will fail with an error about integer overflow--works when loading asm build -repro:--get... Read more
Crash in CanHandleConnectGameObjectToPrefabDrag when dragging Prefabs on...
How to reproduce:1. Open the attached "New Unity Project 4" project and open "1" scene2. Select two or more "Cube" prefabs from Asse... Read more
Unhandled Exception on a specific script when converting byte list to array
To reproduce: 1. Open user's attached project Expected: there will be no unhandled errors Note: error is caused by the 131th line on... Read more
Unity crashes when changing Color Space in Viking Village project
- Open the attached project;- Change the Color space in Player Settings;- During the change Unity should crash. Note: So far only re... Read more
A specific PNG texture with alpha is imported as 24bit RGB instead of 32...
To reproduce: 1. Open project2. Notice, that 'brocoli' and 'kinder_egg' images are both png, but 'brocoli' is imported as 32bit RGBA... Read more
Unity crashes in <tessMeshAddEdgeVertex>, when 2D colliders collide
Reproduction steps:1. Open the attached file "case_891305_smallProject.zip";2. Open the scene "DevTest";3. Enter Play mode; Actual r... Read more
Transform.position() values becomes to NaN when one GameObject rotates w...
To reproduce:1. Open repro project2. Play scene3. Using arrow keys (or w,a,s,d) move cube to the corner of ground Expected: when cub... Read more
[Anim] Error entering Blend Tree in Animator
Getting an error when entering (double-click) a Blend Tree in the Animator window. repro:-create a new project-create an Animator co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor