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[OSX] RenderTexture is destroyed with standalone built on resizing the w...
Reproduction steps:1. Open the attached project;2. Build the scene "BugScene";3. Open built game and resize the window;4. Observe th... Read more
RGBA image imported to Unity is converted to DXT1 format which does not ...
Reproduction steps:1. Open the attached project;2. Click on the "MT_DLG_RoundFrame_DC" in the Project folder;3. Open the Inspector w... Read more
Uninstalling "VS Tools for Unity" while the Editor is open, Crashes Unity
Repro steps: 1. Install Unity 5.5.4p1 with the "Unity Editor Download Assistant" (Check "Microsoft Visual Studio Tools for Unity")2.... Read more
Editor and Standalone build hang on startup if there are multiple SteamV...
Steps to reproduce:1. Download and open the attached project2. Open scene "Main Scene"3. Enter play mode Result: Editor hangs Reprod... Read more
[UI] Button does not interact after nested canvas is used
To reproduce:1. Download attached project;2. Open scene "Sample 1";3. Enter Play mode;4. Press on red button and notice, that it int... Read more
Canvas scale is not refreshed after maximizing Game View
Reproduction steps:1. Open project attached (NoScale.zip).2. Open scene "Repro".3. Set screen screen Aspect ratio to 16:9 (it will a... Read more
Running editor tests with Batch Mode and -quit does not write results to...
Reproduction Steps:1. Import attached project.2. Using the command-line (batch mode), run project with any of these arguments: "C:\P... Read more
Shader_feature will always be toggled off in build when UsePass is used
Steps to reproduce:1. Open attached project2. Build for standalone/iOS/android-The shader is not applied to the left cube in the sce... Read more
[Profiler] Selected sorting column resets to Time ms when reentering pla...
Steps to reproduce:1. Create new project2. Open Profiler3. Press play button4. In Profiler press on "Overview" column to sort in alp... Read more
[WSA] FieldAccessException is thrown when running the WSA build
Steps to reproduce:1. Open the attached project2. Open the Assets/testScene.unity scene3. Switch platform to Windows Store4. Build f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor