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Shaders are included into build even when they do not appear in Scenes
Shaders that are in Assets folder in an empty project add up a lot of time when building. This was not happening in Unity 5.3 as Sha... Read more
ComputePenetration scales worse in FixedUpdate than Update all other thi...
How to reproduce: 1. Open attached project2. Open scene FixedUpdateScene.unity3. Play the scene4. Set all of the sliders in the game... Read more
Large amounts of data is Written to Disk when 1000 materials are created...
To reproduce:1. Open repro project2. Open Activity Monitor3. In menu select 'Test' -> 'TestCreate' Expected: in Activity Monitor'... Read more
Deprecated field 'wantsFullScreenLayout' warning is thrown in Xcode
Steps to reproduce:1. Download "repro for 894136.zip"2. Open the project3. Build to iOS4. Open the project in Xcode5. Build to a dev... Read more
[Xcode] [iOS] Unity does not generate AppIcons for iPhone/iPad Notificat...
Reproduction steps:1. Open User's project2. Notice that "Project Settings > Player > Icon" all icons are set3. Build to iOS4. ... Read more
[Mono] Using interfaces and generic classes results in "ReflectionTypeLo...
When inheritance, interfaces and generic classes are used in a particular way, exceptions are thrown if System.Reflection.Assembly.G... Read more
WebGL build does not comply with Input.simulateMouseWithTouches on mobile
When you make UI that reacts to mouse events on WebGL, it does not work with touch events on mobile Read more
Running Unity via command line with -buildTarget results in incorrect Pl...
Steps to reproduce:1. Run Unity with command line -buildTarget android2. Create a new project or launch any other project which plat... Read more
[Android] 'Build and Run' attempts to push a build to device even if err...
Reproduction steps:1) Download and open user's attached project2) Try to 'build and run' "EmptyScene" scene on any Android device-- ... Read more
World Space Canvas button gets triggered by incorrect position of mouse ...
Steps to reproduce:1. Create a new project2. Import SteamVR asset3. Open Scene Interactions_Example4. Enter playmode5. Move the "UI ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor