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0
votes
Fixed

Error 'use of unassigned variable' is thrown in console only when an u...

Scripting

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Apr 07, 2017

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Version/s: 5.6.0f2

Monodevelop and visual studio detect an error, yet Unity ignores it.Steps to reproduce:1. Open attached project2. Open "ElseBug.cs" ... Read more

3
votes
Fixed

UnusedBytecodeStripper2 throws exceptions after iOS build completes

Scripting

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Apr 07, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open the project attached2. Build to iOS3. Observe the console Result: Errors are thrown after build completes... Read more

2
votes
Fixed

Building Asset Bundles for a different platform causes compile Errors wh...

Build Pipeline

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Apr 07, 2017

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Version/s: 5.6.0f3

Using a menu command to trigger BuildPipeline.BuildAssetBundles(...) for a different platform will cause a compiler error if you hav... Read more

0
votes
Fixed

[OSX][WASM] build fails with specific path

WebGL

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Apr 07, 2017

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Version/s: 5.6.0f3

-e: when trying to build WASM on a specific path it fails--on Windows it fails earlier with a diferent error, see https://fogbugz.un... Read more

0
votes
Won't Fix

[Android] 3x worse performance in Unity 5.6 than 5.5 on Google Galaxy Nexus

Mobile

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Apr 07, 2017

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Version/s: 5.5.0f3

How to reproduce:1. Open the attached project2. Build the app to an Android device with Deep Profiling enabled3. Wait for app to sta... Read more

0
votes
Fixed

Calling Object.DestroyImmediate(go) in OnPostprocessGameObjectWithUserPr...

Editor - Other

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Apr 07, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Open the attached project;2. Right click on the jumpingCube.fbx and select Reimport;3. Observe the crash. Expe... Read more

0
votes
Won't Fix

There is no opening/collapse animation in PlayerSettings -> Splash Image...

Editor - Other

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Apr 07, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Create new project.2. Go to player settings.3. Opening and collapse splash image. Expected result: Logos* will... Read more

0
votes
Fixed

[macOS] Editor crashes on start,after porting to mac and adding preloade...

Shaders

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Apr 07, 2017

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Version/s: 5.6.0f3

Repro steps: 1. Create a new project on Windows2. Save the project3. Open the project in a Mac (OS 10.12.4)4. Open "Edit" -> "Pro... Read more

0
votes
Fixed

Build & run doesn't work if the project is built for the first time

Build Pipeline

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Apr 07, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Create a new project2. Press Build & run3. Exception printed out: UnityEditor.BuildPlayerWindow+BuildMetho... Read more

0
votes
Fixed

[Android] Application crashes when calling Application.Quit

Android

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Apr 07, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open the attached project2. Build to Android device3. App will immediately call Application.Quit()4. Android O... Read more

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