Search Issue Tracker

2
votes
Not Reproducible

'Assertion failed: Invalid AABB' error when dragging a specific prefab t...

Scene Management

-

Apr 17, 2017

-

Version/s: 5.6.0f3

To reproduce:1. Create new project2. Import '902432 Invalid AABB' folder Expected: there will be no errorsActual: many similar error... Read more

0
votes
Fixed

[PVR] Editor crashes when building Progressive Lightmaps for many objects

Global Illumination

-

Apr 17, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Start baking the lightmap3. Leave the editor open for a few minutesOR... Read more

0
votes
Fixed

RenderToCubemap is not HDR compatible and causes camera not to be render...

Graphics - General

-

Apr 17, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open Cubemap scene3. Create a new cubemap4. Select it and mark it readable5. Select CU... Read more

0
votes
Duplicate

Standalone build crashes when Stereo Rendering Mode is set to Single Pass

VR

-

Apr 17, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open the project folder, attached by user, in Explorer2. Go to build folder3. Make sure the Oculus VR Headset is on... Read more

0
votes
By Design

Random.value does not return 0.0f or 1.0f

Scripting

-

Apr 17, 2017

-

Version/s: 5.5.1f1

To reproduce:1. Open attached Unity project "randomvalue.zip"2. Open "doesnotreturn" scene3. Go into Play mode Expected result: By d... Read more

1
votes
Fixed

Namespace collision when using static directive and enum types with .NET...

Scripting

-

Apr 17, 2017

-

Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached(New Unity Project 3.zip)2. Inspect console. Expected result: There will be no error and ... Read more

0
votes
Duplicate

Mathf.CeilToInt() returns incorrect value while debugging when breakpoin...

Mono

-

Apr 17, 2017

-

Version/s: 5.6.0f3

To reproduce:1. Open project2. Open 'TestScene'3. Open 'DebugTestScript', set breakpoint to 15th line4. Start debugging, press 'Upda... Read more

0
votes
By Design

Crash in scripting_array_length when using StructLayout attribute and in...

Scripting

-

Apr 17, 2017

-

Version/s: 5.5.1f1

To reproduce: 1. Open the project, attached by tester2. Select Main Camera in the scene3. In the Inspector, change values in the New... Read more

5
votes
Fixed

[WSA] WorldAnchorStore.GetAsync throws an exception when starting deploy...

Windows Store Apps

-

Apr 17, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Open the attached project (AnchorTestRepro.zip)2. Switch platform to Windows Store3. Build for WSA Universal 1... Read more

0
votes
Fixed

After 64 halos are rendered other halos are rendered in unexpected locat...

Shadows/Lights

-

Apr 17, 2017

-

Version/s: 5.5.2f1

Steps to reproduce:1. Open attached project2. Open "halos" scene3. Observe that only 64 halos are drawn correctly Expected result: h... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.