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After errors correction in the script, the button to download Android mo...
Reproduction steps:1. Open the attached project;2. Delete 5 and 7 lines in the script "SinnesterSpawnPattern.cs";3. Build the projec... Read more
[Asset Bundles] Building AssetBundles for a different platform than the ...
1. Open the project attached2. Notice that the build target is Android and Editor/CreateAssetBundles.cs script is set to build asset... Read more
Deleting SteamVR package or Oculus Utilities and reimporting them causes...
Steps to reproduce:1. Download and open the attached project2. Download "Oculus utilities for Unity" package3. Delete Oculus related... Read more
in OnDestoy(), transform.position returns local position if an object is...
Steps to reproduce:1. Open user attached project ("RoadBuilder")2. Create a cube and make it child of the terrain3. Add attached scr... Read more
Render() into targetTexture causes flickering of child Camera
Reproduction steps:1. Open the attached project. Load scene "CameraTest" and enter a play mode;2. The scene has two cameras, each on... Read more
[Metal] Render Texture coordinate Y orientation wrong. (0,0) coordinates...
Steps to reproduce:1. Open user attached project and "myscene"2. Press Play and observe information in console3. Switch graphics API... Read more
[Android] Pollfish ad rect is not visible since Unity 5.6
Steps to reproduce:1. Open attached project2. Build for Android and run3. Press 'Rewarded' button couple of times till the button 'C... Read more
Crash caused when exiting an IENumerator
Steps to reproduce:1. Open user attached project ("Bounty")2. Play the scene3. Wait until the characters move4. Click tools5. Select... Read more
Disabling "Hide HUD on Action! startup" setting on "Action!" software re...
How to reproduce:1. Download and install "Action!" screen recording software provided from "Mirillis"2. Open its HUD Settings and ma... Read more
[Cloth] Constraints disappears when dragging mouse on them with Paint tool
Steps to reproduce: 1) Download attached project ' ReproConstraints.zip' and open in Unity2) Open scene 'ReproScene'3) Select 'Cape'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS