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Disabled camera called with render() renders behind the current camera d...
To reproduce:1. Open attached Unity project "CameraDepth"2. Open Test scene3. Go into play mode Expected result: "Camera Red Depth 2... Read more
Crash in _getFeaturePoints3D while using Visage Tracker
Reproduction steps:1. Open the attached project;2. Try to open the "Jones" scene; Actual results: editor crashes on the scene openin... Read more
Input gets stuck when buttons are held down and window title bar menu is...
To reproduce:1. Open attached project.2. Open and Play "Bug" scene.3. Press and hold down any button.4. Press right mouse on the win... Read more
Shader errors are spammed and objects are not rendered when using Metal ...
How to reproduce:1. Open the attached "McGrawHill" project2. Open "Emilio_GroceryStore" scene3. Go to Player Settings and enable "Me... Read more
Shadows flicker when using mixed mode shading and adding Cookie to Direc...
To reproduce:1. Download attached project "Unity 5_6 Tests.zip" and open in Unity2. Open "testLux 2" scene3. Set your Real Time Shad... Read more
[iOS][Metal] Parsing shaders takes a very long time with 'Compiler conne...
iOS 8 devices fail compiling shaders with 'Compiler connection failed' error. Steps to reproduce:1) Open the latest attached project... Read more
WebGL: Mouse gets stuck in state of GetMouseButton(0) always returning t...
To reproduce:1.Open users attached project "Test_WebGL.zip"2.Build in WebGL3.Open on Google Chrome4.Quickly double press left mouse ... Read more
[UWP] BroadcastMessage does not find receiver method on .NET UWP player
Steps to reproduce:1. Open the attached project (BroadcastMessage Test.zip)2. Open the Assets/Dummy.unity scene3. Switch platform to... Read more
AudioMixer transitions snapshots from selected snapshot instead of start...
To reproduce: 1. Download and open "repro805679" project from provided link.2. Open "Main" scene.3. Open Audio Mixer window and sele... Read more
When repopulating the Array with values, some indexes are not marked as ...
Reproduction steps 1) Open the project (ArraySerializationBug)2) Create a prefab instance in the scene.3) Populate this prefab insta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS