Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.1f1
Issue ID
905782
Regression
Yes
Crash in _getFeaturePoints3D while using Visage Tracker
Reproduction steps:
1. Open the attached project;
2. Try to open the "Jones" scene;
Actual results: editor crashes on the scene opening;
Expected results: the scene will be loaded without any crashes.
Reproduced on: 5.5.0f3, 5.6.0p4, 2017.1.0b3.
Not reproduced on: 5.4.4p3.
Note: the crash is caused by the OnDrawGizmos function in the TrackingPointTest.cs script. Commenting this function helps to open the scene without crashing. Also, Visage Tracker for Unity is used in this project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment