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DirectX 11 selection issues on certain angles
Steps to reproduce:1. Use -force-direct3d11 when opening Unity2. Open user attached project ("SelectionBug")3. Try selecting the cyl... Read more
Maximizing a window in Windows 10 leaves some space on each side of the ...
To reproduce:1. Open a new Unity project2. Click on any window (game, scene, console, etc.)3. Drag window out to front4. Maximize th... Read more
[STW2017.1] Crashed at Collider2D_Get_Custom_PropComposite when clicking...
Steps to reproduce:1. Create a project2. Add a Sprite in the Hierarchy3. Add a BoxCollider2D to the Sprite4. Add a RigidBody2D to th... Read more
Using 'Build & Run' crashes Unity Editor if a progress bar displays befo...
Steps to reproduce: 1. Open attached project2. Make sure that Sprite Packer is enabled (Editor Settings)3. Try to build the project ... Read more
Assertion failed: Invalid parameter pos in Rigidbody.TransformChanged be...
Repro:1. Open attached project2. Load three scenes (Adam_Scene, Lu_Scene, Guard_Scene)3. Run them all4. Wait ~5-8 minutes==>A bun... Read more
Selecting shader for a material resets custom Render Queue to default sh...
When shaders are switched for materials, their custom Render Queue is reset to default shader value. Steps to reproduce:1) Open the ... Read more
Audio mixer group duplicate doesn't get deleted with Undo
Steps to reproduce: 1. Create new group in audio mixer2. Right click and Duplicate group3. Undo action, it doesn't get deleted, but ... Read more
Having textures close together results in heavy z-fighting on mobile dev...
Steps to reproduce:1. Download and open the attached project2. Build scene "Evironment" for Android/GearVR3. Play the build4. Look a... Read more
Asset store package "2D Toolkit" hierarchy menu no longer showing
Asset store package "2D Toolkit" hierarchy menu no longer showing 1. Create a new 2D project2. Open Asset Store3. Download "2D Toolk... Read more
[Android] Project fails to build using the updated Android SDK Tools 26....
Reproduction steps:1. Update Android SDK Tools to 26.0.1 or 26.0.2;- Android Studio -> Configure -> SDK Manager -> Android ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS