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[iOS] Crash on '[NSApplication endModalSession:]' when building for iOS ...
Reproduction steps:1. Open the attached project.2. Go to File > Build & Run3. Editor crashes when finishing the build: #0 0x0... Read more
ReorderableList does not change selection on a right click.
To reproduce: Create a ReorderableList control (you can use the Timeline) Add two or more items use a Left mouse click to select an ... Read more
Crash on: ModelImporter::InstantiateImportNode when reimporting SketchUp...
To reproduce:1. Download and open attached project;2. Re-import "Villa Savoye 2013" sketchUp Actual result:Unity editor crashesExpec... Read more
Crash after computer went to sleep
0x00000001801BB8A2 (FreeImage) FreeImage_MakeThumbnail0x00000001800189EC (FreeImage) FreeImage_DeInitialise0x000000018000EDFA (FreeI... Read more
[Profiler] CameraEvent.BeforeForwardOpaque and CameraEvent.AfterForwardO...
Steps to reproduce:1) Open the attached project.2) Press play.3) After a couple seconds, stop play mode.4) Open profiler.Expand Came... Read more
"All modified" filter in Project View doesn't remember the listing layout
"All modified" filter doesn't remember the listing layout 1. What happened When selecting the "All modified" layout, it always displ... Read more
Crash when attempting to restore Prefab that is deleted from the Hierarchy
Reproduction Steps:1. Import attached project.2. Open "Intro" scene.3. In Hierarchy, select any of the Sprite objects in "TestMachin... Read more
UnityWebRequest merges two headers into one when both of them starts wit...
Steps to reproduce: 1) Download attached project 'UnityWebRequestBugTest' and open in Unity2) Download and install Python 2.7.133) D... Read more
Speedtree dont work with shadowmask in deferred
To reproduce: 1. Download attached project "907495.zip" and open in Unity2. Open "test" scene3. Zoom in and zoom out in Scene view E... Read more
Unity does not warn the user about invalid usage of DrawProcedural with ...
Steps to reproduce:1. Open the attached project (MissingWarning.zip)2. Open the Assets/DefaultScene.unity scene3. Play the scene4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS