Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.1.0b3
Issue ID
907510
Regression
Yes
Crash when attempting to restore Prefab that is deleted from the Hierarchy
Reproduction Steps:
1. Import attached project.
2. Open "Intro" scene.
3. In Hierarchy, select any of the Sprite objects in "TestMachine".
4. Delete and instantly restore one them (e.g. with Ctrl + Z).
Result: Unity crashes.
Reproducible with: 5.6.0p3, 2017.1.0b3
Not reproducible with: 5.5.3p2
Regression introduced in: 5.6.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment