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[Windows] Editor starts lagging when object is picked from the Project o...
Steps to reproduce:1. Create a new project2. Create material in Project window3. Create ParticleSystem in the scene, and select it t... Read more
ENABLE_PLAYMODE_TESTS_RUNNER define is true even when PlayMode tests are...
To reproduce: 1. Download and open attached "repro912728.zip" project.2. Go to build settings.3. Build the project on any platform. ... Read more
Memory overflow after "Could not open file for read" error when opening...
To reproduce:1. Open project http://bugs04.unity3d.com/fogfiles/884196_aravsen7orukr4to/case_884196-PCE.zip (created in 5.5f2)2. Agr... Read more
[Android] Debug.LogException is filtered as "I" Information instead of "...
To reproduce: 1. Download and open "rotate-test.zip" project.2. Build application on a device.3. Run logcat and filter information w... Read more
[iOS] Shader causing performance drop spike in Renderer.Mesh
Reproduction steps:1. Open the attached project.2. Connect Editor Profiler to iOS device.3. Build and run the "scene1".4. Wait until... Read more
[OSX] Mouse pointer is not accurate when using color picker
To reproduce:1. Create a new project2. Create UI image gameobject3. Use color picker on any shape that has 2 different colors Expect... Read more
No message about incorrect password/email
No message about incorrect password/email 0. Sign-oout from Unity.1. Opem Unity.2. Enter incorrect email/password. Actual result: No... Read more
[linux] Unity player icon missing in builds
-e: the icon for the executable is missing and a "?" is displayed instead--workaround: set a default icon yourself in player setting... Read more
Build size regression for Android
1. What happenedBuild size for Android has grown from 5.6.1 to 2017.1.0.For the current project it is: from 26.1 to 27.2 MBs for il2... Read more
Color palette window stuck when mouse cursor is moved to the top of 2nd ...
To reproduce:1. Open repro project2. Open 'Test' scene3. Click on image4. Open 'Color' window, choose color picker5. Move mouse curs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS