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Mathf.PerlinNoise returns values outside the range 0 - 1
To reproduce:1. Open attached Unity project "NoiseGen_2.zip"2. Tools --> Noise Generator3. Click Regen4. Observe Console Expected... Read more
'Generate Lighting' drop down menu button is hidden when 'Inspector' is ...
To reproduce:1. Create project2. Dock 'Lighting' tab near 'Inspector'3. Resize 'Inspector' to minimal width4. Open 'Lighting' tab Ex... Read more
Wrong alignment of objects in a panel with horizontal layout group
Steps to reproduce:1. Open user attached project (SS A7 Official newest)2. Play the scene3. Press c a few times to get cards4. Drag ... Read more
[Mac] Switching to "WebGL" causes objects to become invisible
Repro steps: 1. Open "gobopass" projects "Main" scene located in "Assets" -> "GOBOPASS" -> "SCENES"2. Look at the Game view an... Read more
[macOS][Metal] Unable to open project after enabling Metal Editor Suppor...
If Metal Editor Support* (Experimental) is enabled and Library folder is deleted, a project can no longer be opened. It freezes at l... Read more
Duplicating an object while interacting with the scene using The Hand To...
To reproduce:1. Open a new Unity project2. Create a 3D object (cube, for example) and select it4. Select The Hand Tool and use it in... Read more
[WSA] When "Unity C# projects" is selected in Build window, player tests...
Steps to reproduce:1. Open the attached project (Empty3DProject.zip)2. Switch platform to Windows Store3. Open Test Runner4. Click "... Read more
[Daydream] Changing RenderScale is causing flickering or black view
Reproduction steps:1) Download and open "915026_repro.zip" project2) Build and run "scene.unity" scene on an Android device-- Notice... Read more
[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...
Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce:1. Create a new project, change platform ... Read more
[VR]Changing renderViewportScale results in reduction of viewing space f...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode Expected result: both eyes receive the effect and can... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS