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Dropping corrupted prefab to the project, doesn't show prefab in the Ass...
How to reproduce:1. Create a new project2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that has... Read more
Editor crashes at UnityConnectRefreshTokenRequest::OnSuccess while in idle
Fixed in 5.6, and PRs approved for 17.1, 17.2, and trunk (17.3 at the time of this writing). Steps to reproduce:1. Download delete.z... Read more
Editor ignores Input from keyboard if Japanese IME is used
How to reproduce:1. Make sure that Japanese IME is used as keyboard input language2. Create a new Unity project3. Change the Main Ca... Read more
Texture2DArray.Apply(makeNoLongerReadable: true) doesn't free heap memory
How to reproduce:1. Open user provided project2. Build standalone or to mobile device3. Inspect heap memory Expected behaviour: Usin... Read more
[Mobile][Editor][Retina] Canvas scale changes every frame leading to jum...
Only reproduces with two monitors (for example MacBook Pro + another monitor).Using textMesh Pro package. Steps to reproduce:1, Open... Read more
[IL2CPP] Crash in "QueryComponentByType() [inlined] IsDerivedFrom at Typ...
Reproduction steps:1. Open the attached project.2. Build and run it for iOS.- Application crashes:frame #0: 0x000000010044c300 Produ... Read more
'MecanimDataWasBuilt()' assert after opening project
Steps to reproduce: 1. Open attached project2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in c... Read more
Unity crashes when opening project (from 5.3.5f1) for the first time on ...
Reproduction steps:1. Open project attached. Expected result: Project opens.Actual result: Editor crashes. Reproduced on: 2017.1.0b9... Read more
Big (>1KB) ComputeBuffers created with IndirectArguments flags fails to ...
Steps to reproduce: 1) Download attached project and open in Unity2) Open scene 'Scene' and press play3) After ~3 seconds stop Play ... Read more
Graphics.DrawMeshInstancedIndirect ignores the material property block p...
Steps to reproduce:1. Open "BugPropertyBlock" project2. Open scene "Scene"3. Press play-Color isn't applied to instances in the scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor