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RectTransform.GetWorldCorners returns incorrect values
RectTransform.GetWorldCorners returns incorrect values when called from the third party component. When called from the gameObject i... Read more
Editor crash after "Fatal error in GC" message when Rebuilding in Voxela...
To reproduce:1. Open the attached project2. Open "DemoScene" in Assets\Voxeland\Demo\Scenes3. Select Voxeland Game Object4. In the I... Read more
[Shader compiler] Branching in shader broken in GLCore or Metal
Steps:1. Open user's RayTrails.zip project2. Switch to OpenGLCore if you are using Windows3. Observe the rendering of the object in ... Read more
Unity crashes in <GetScriptCompilationDefines>, when trying to build the...
Reproduction steps:1. Open the attached project;2. Build the scene "ARtest01" on Android or Standalone platform; Actual result: Unit... Read more
DetachChildren should fail nicely when called during activation/deactiva...
Reproduction Steps:1. Import attached project.2. Open "DetachBug" scene.3. Activate Play mode.4. Disable Play mode. Result: Unity fr... Read more
[.NET 4.6] ' WebSocket: ws_0 - IOException during handshake' errors appe...
Steps to reproduce:1) Open the latest attached project (Firebase_NET.zip).2) Open 'GameScene'.3) Enter play mode. Errors start appea... Read more
Crash in SplatMaterials::FindMaterialProperties when opening a scene wit...
To reproduce:1. Attempt to open the attached project (or "Tilt Brush Landscape" scene);2. Remove "crystal.mat" material from the Ass... Read more
[Android] When filter is used on android screen Unity apps ignore touch ...
This issue is related to 900191 case, because the fix for TapJacking resulted in a bug for Unity applications that are overlayed wit... Read more
Objects get rendered black/dark color when their scale is ridiculously s...
To reproduce:1. Open attached Unity project "TestNormalScalingProblem.zip"2. Open "TestScene" scene3. Go into Play Mode4. Observe Cu... Read more
Object picker does not find a prefab with the required component if the ...
To reproduce: 1. Open the project, attached by tester (objectPickerBug.zip)2. Open the "NewScene" scene3. Select the Test game objec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor