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Loading the project without a library folder causes Unity to become not ...
To reproduce:1. Open project attached by QA in Unity Expected: Project without a library folder should compile and load successfully... Read more
NullReferenceException if user Packs Preview after multi-selecting sprit...
NullReferenceException if user Packs Preview after multi-selecting assets to pack in a view-locked atlas 1. Import 2 sprites2. In As... Read more
SetPass information in Stats window does not update when Frame Debug is ...
Reproduction steps:1. Open the attached "StatisticsWindow.zip" project;2. Enter Play mode;3. Enable Frame Debug;4. Click on Canvas -... Read more
[Android] RenderTexture created with RenderTextureFormat.ARGBFloat is no...
Steps to reproduce: 1) Download attached project 'test_ARGBFloat_009_BugReport.zip' and open in Unity2) Build and Run 'test_ARGBFloa... Read more
[iOS] Editor crashes in "BuildReporting::BuildReport::UpdateSummary" whe...
Reproduction steps:1. Create a new Unity project.2. Go to player settings and switch platform to iOS.3. Choose Run in Xcode as Debug... Read more
Mouse button Input remains active after clicking, going off screen and r...
Steps to reproduce:1. Open "MouseClickTest.zip" attached project2. Enter play mode3. Left Click and hold the button4. Drag mouse out... Read more
Mono crash when Fallback handler fails to load a specific libraries
To reproduce:1. Open repro project2. Play 'Test' scene Note: editor crashes in 'Kinect1Interface' script's line 249 when trying to u... Read more
Reference to Assembly-CSharp.dll is generated instead of Assembly-CSharp...
To reproduce: 1. Open the project, attached by the tester (badReference.zip) in 5.6.2f12. Open the file Assembly-CSharp-Editor.cspro... Read more
mecanim::statemachine::GetBlendTreeConstant crashes when Animation is ended
To reproduce: 1. Download attached project "proto-melee.zip" and open in Unity2. Open "Main" Scene3. Enter Play mode4. Click the lef... Read more
EditorGUILayout does not ouput selected text from TextEditor
Steps to reproduce:1. Open attached Unity project "case_920620-ReproEditorGUILayoutTextAreaSelectionBug.zip"2. Select Bug->Show W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor