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[2D] NullReferenceException when trying to Edit in the Tile Palette Wind...
[2D] NullReferenceException when trying to Edit in the Tile Palette Window when there is no Tile Palette Steps to Repro: 1. create a... Read more
Custom Editor Window GUI Skin changes after selecting/deselecting gameob...
Steps to reproduce:1. Download and open the attached project2. Change editor skin to Personal3. Click on the hierarchy items of the ... Read more
Setting Scaling mode to Hierarchy when Particle System or Parent is scal...
Steps to reproduce:1. Open attached Unity Project "923170-Portal_Test.zip"2. Load scene "Scenes\default"3. Enter Play mode. Expected... Read more
Parental assembly gets unloaded when dynamically loading child assembly ...
Steps to reproduce:1. Open attached project2. Open "AssemblyLoadBug" scene3. Enter play mode and observe consoleassembly is loaded a... Read more
PolygonCollider2D.points shows "Assertion failed on expression: 'm_data ...
To reproduce: 1. Open the project, attached by the user (PolygonCollider2DSetPointsAssert.zip)2. Open the "Scene01" scene3. Enter Pl... Read more
The second time the errors occurs in an Rpc method, the console is spamm...
To reproduce: 1. Open the project, attached by the user (RpcErrorTest.zip)2. Open the "TestScene" scene3. Enter Play mode4. Press La... Read more
NavMesh selected slider changes when Voxel Size warnings appear or disap...
To reproduce:1. Open my attached project2. Go to Window > Navigation3. In Opened Navigation window, go to Bake tab and click Adva... Read more
Contains(ScreenToWorldPoint) check uses RectTransform dimension values w...
GameObject's scale is set to 0. It's child canvas scale is set to 5x5. When checking whether a clicked point is within the canvas, i... Read more
Unity crashes after clicking on gizmo menu in scene view
To reproduce:1. Open attached project2. In the scene view click "Gizmos" Expected: Gizmo menu is opened.Actual: Unity crashes. Note:... Read more
Shift key is not producing KeyDown & KeyUp events
Steps to reproduce:1. Open user attached project (ShiftBugExample)2. Create a Text game object (Game Object > UI > Text)3. Att... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor