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License system gets new license info every few seconds, triggering the d...
License system gets new license info every few seconds, triggering the domain reload and causing lag in the in the editor. Read more
Shader error in 'MC/Toon': profile specifier "nointerpolation" not allow...
To reproduce:1) Open attached project2) In main Assets folder, find MC.Toon Shader Expected: No compilation errorsActual: https://i.... Read more
Assembly Definition Files Break UWP Build
How to reproduce:1. Download attached project file and open "TestScene".2. Change Platform to UWP.3. Press Build Expected result: Bu... Read more
Incorrect lighting when using multiple terrain.
The lighting generated for terrain looks to be incorrect and has crashed for me once. Steps to reproduce- Create a terrain in the he... Read more
[Android] Ping causes lag
Steps to reproduce:1. Open QA attached project "AndroidPingPerformance.zip"2. Build it on an Android device3. Observe the frame rate... Read more
Preferences window can not be resized horizontally causing issues with c...
Steps to reproduce:1. Open attached project2. Open Edit -> Preferences3. Notice that the name field is too long to be displayed p... Read more
[Metal] [iOS] [Anti Aliasing] Some objects doesn't render and sometimes ...
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device. Actual result (screenshots attached):- Backgro... Read more
Crash in physx::PxcDiscreteNarrowPhasePCM after entering a Play mode if ...
Reproduction steps:1. Open the attached project "crash.zip";2. Open the Main.unity scene;3. Make sure that object riverscene1/ground... Read more
[UI] ScrollView's Scrollbar handle broken with inactive gameobject as Vi...
To reproduce:1. Open attached Unity project "UI-BUG-5.zip"2. Open "test" scene3. In the Hierarchy, locate "Scroll View Broken" scrol... Read more
[Animation] Model transform rotation values are set to zero by Animation...
Steps to reproduce:1) Open the attached project.2) Open 'Main' scene.3) Run the scene.5) In the Inspector search field, search for "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS