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Removing a rigidbody and then undoing the action snaps back the gameobje...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Remove the RigidBody off the cube4. Ctrl-z to undo t... Read more
Unity crashes/freezes when setting Render Texture size dimensions to ver...
Steps to reproduce:1. Open any project2. Create a Render Texture3. Set the texture dimensions to 3D4. Set the texture size to someth... Read more
Baked directional lightmaps are not fetched correctly with custom lightm...
Steps for reproduction: 1. Download and open the LightmapInstancedPrefabs project from the comments section2. Open BakeLightmapPrefa... Read more
CUDA Graphics Interop fails in the Native Plugin when using RenderTexture
To reproduce:1. Open attached project;2. Open "CudaTest" scene;3. Enter Play mode;-notice there is CUDA error thrown in the Console ... Read more
[NET 4.6] Editor hangs when switching from Experimental to Stable Script...
How to reproduce:1. Create a new project2. Go to Player Settings3. Switch Scripting Runtime Version in Other Setting part from Stabl... Read more
[Regression][Windows] Crash in GetManagerFromContext after dragging tree...
Steps to repro: 1. Open attached project and 't1' scene on Windows;2. In the Project folder go to 'Free_SpeedTrees' folder;3. Drag '... Read more
[Android] READ_PHONE_STATE permission is added in the AndroidManifest.xm...
Steps to reproduce: 1) Update SDK to the latest version (26.0.2)2) Download attached project 'Repo.zip' and open in Unity3) Build .a... Read more
[Android] Unity fails merging Android manifest with sdk tools 26.0.2
Reproduction steps:1) Download and open attached project2) Press Build and run-- Notice that build fails with errors: Error: Error w... Read more
Inconsistent Echo Delay in AudioMixer when Delay set to 3000ms or more
To reproduce:1. Open user's project2. Open Audio mixer, select master from Groups3. In Inspector window, change the delay to ~3000ms... Read more
Vector4 Animation values don't match up with related values in New Material
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select Plane.4. In Animation, expand Square Para... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor