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Console won't show text if it contains "non-ASCII" characters
Empty eкror "Cannot create FMOD" is thrown when AudioType in request differs from actual file type To repro:1. Run server.js from Te... Read more
Using undo, Skinned Mesh is not removed
After you add a skinned mesh component to a game object, using undo, skinned mesh is not removed To reproduce:1. Create new project2... Read more
Clicking on the UI Scrollbar does not move the handle to the click position
To reproduce: 1. Open the project, attached by the user (BugReport.zip)2. Open the "scene" scene3. Enter Play mode4. Click in the mi... Read more
[OSX 10.13]Switching between game/ scene view windows multiple times cra...
To reproduce:1. Open project2. Switch between game/ scene view windows multiple times Expected: choosen game/scene view should be op... Read more
[VideoPlayer] VP8 video sound plays faster than video
How to reproduce:1. Open the attached project2. Build Render Texture scene on iOS3. Build Xcode project4. Let video playResult: Noti... Read more
Moving multiple objects makes only one of them to move according to handles
Steps to reproduce: 1. Open attached TransformIssue.zip project2. Open scene "repro"3. In hierarchy's search bar search for "a"4. Se... Read more
Editor crashes/freezes with StackOverflowException when you Instantiate ...
Steps to reproduce:1. Open the attached project2. Open the Assets/init.unity scene3. Play the scene4. Click on Menu bar -> demo -... Read more
[Main] Sim space changes made to a particle system prefab instance get r...
Repro steps:1. Open Scene1 from the attached project in a Unity version prior to 5.52. In the hierarchy, nested in the "Opposite" ga... Read more
[VideoPlayer] H264 video doesn't loop on HTC One (OS 4.2.2)
How to reproduce:1. Open the attached project2. Build and run RenderTexture scene on Android device3. Let H264 video loopResult: Aft... Read more
[PostProcessing] Ambient occlusion does not work in forward rendering in...
Steps to reproduce:1. Open the attached project2. Open the Assets/scatter.unity scene3. Play the scene4. Select the camera and chang... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS