Search Issue Tracker
Audio Mixer errors after removing build target from script and deleting...
To reproduce:1. Download Audio Visualizer asset from asset store ( http://u3d.as/kju )2. Open CrossPlatformInitialize.cs script and ... Read more
Reflection Probe Preview is not rendered in scene view
Reflection probe preview is not rendered in scene view when clicked on in hierarchy, Steps for reproduction:1) Download the project ... Read more
[Layout] Created Empty GameObjects appears at random transform position ...
How to reproduce:1. Create new project2. Right click on Hierarchy Window3. Create Object (empty object, cube, plane...) Expected res... Read more
Test Runner's parameterized tests does not assert error on failure when ...
Steps to reproduce:1. Open the attached project2. Open Test Runner3. Press Run All in Edit Mode4. Observe the child remains gray, bu... Read more
EditorUtility.SaveFilePanelInProject shows exception after trying to sav...
To reproduce: 1. Open the project, attached by the tester (saveFileException.zip)2. Open the "scene" scene3. Select Main Camera in H... Read more
Exception: "il2cpp.exe did not run properly" appears when building for W...
Reproduction steps:1. Create a new project.2. Build it for WebGL. Expected result: Program will be built for WebGL.Actual result: Bu... Read more
Crash in aligned_free when entering Play Mode if Vuforia is set as prefe...
To reproduce:1. Open a new project;2. Go to Player Settings (Edit > Project Settings > Player);3. In XR Settings, check Virtua... Read more
Children of the Canvas Group are not rendered, if Canvas Group game obje...
To reproduce: 1. Open the project, attached by the tester (canvasGroup.zip)2. Open the "Bug Scene" scene3. Enter Play mode4. Select ... Read more
Crash in RuntimeSceneManager::SetActiveScene when discarding change on a...
To reproduce: 1. Open the project, attached by the tester (sceneCrash.zip)2. Make sure that scene1 and scene2 are open at the same t... Read more
[WebGL] Crash with Error: Argument 1 of AudioListener.setPosition is not...
Steps to reproduce:1. Open User's attached project "SendME.zip"2. Set Build Target to WebGL3. Build and Run Result: Build crashes wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS