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"My Issues" tab doesn't show reported issues
Reproduction steps: 1. Open Unity and create a new project2. "Help" -> "Troubleshoot Issue..." -> "My Issues" Expected Result:... Read more
Changes to Grid Objects with a brush are discarded on entering Play Mode...
Reproduction steps: 1. Open "MinimalReproProject"2. Open the "Main" Scene3. "Window" -> "Tile Palette"4. Select "Wall Brush" inst... Read more
Editor freeze compiling scripts on GeneratingConstants step
Reproduction steps:1. Open the attached project(OC link)(8:30 AM).- Editor will freeze compiling scripts on GeneratingConstants step... Read more
[WebGL] Requested Json string freezes the browser for 1-2 minutes
Steps to reproduce: 1) Download attached project 'WWWLags.zip' and open in Unity2) Install XAMPPDownload XAMPP from here: https://ww... Read more
Incorrect color calculation in linear color space using sprites packed w...
How to reproduce:1. Open user-supplied project2. Load scene "scene"3. Hit play and observe the Game View Expected result: Both Image... Read more
[IL2CPP] Use of Windows.Foundation.Collections.PropertySet throws a NotS...
Steps to reproduce:1. Open attached project2. Build UWP solution with il2cpp scripting backend3. Open VS solution4. Build & depl... Read more
Cursor.lockState and moving window causes window to go out-of-screen
Reproduction steps:1. Open the attached project "BugReport_LockMouse_RepositionsWindow.zip";2. Select File -> Build & Run;3. ... Read more
Rearranging windows causes window overlap and flickering game window
Steps to reproduce:1. Create new project2. Separate Scene and Game windows so they are both visible3. Under them put Project window ... Read more
[MacOS] Editor Crash when previewing/playing video on older MacOS
Steps to reproduce:1. Open attached project "VideoTest.zip"2. Select a video from the project view3. Press the play on the preview w... Read more
[Timeline] Clip Offset Rotations values are not returning entered values
Steps to reproduce:1. Open the attached project2. Open the RotationBug scene3. Select the Cube in the Hierarchy view4. Open the Time... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS